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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-01-20 21:26:21 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-01-20 21:26:21 -0500
commit9636d5b3aac99459e5933bc4fa6ddb8ca84917af (patch)
tree41c8f74d9c95294ec6b88035d47247f4c949a59c
parent374a8ababeb1a341d5e7fe3f9a966ecca1ef6dab (diff)
downloadSMAPI-9636d5b3aac99459e5933bc4fa6ddb8ca84917af.tar.gz
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encapsulate common JSON converter code, improve parse errors (#423)
-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI/Framework/Serialisation/ColorConverter.cs92
-rw-r--r--src/SMAPI/Framework/Serialisation/JsonHelper.cs13
-rw-r--r--src/SMAPI/Framework/Serialisation/PointConverter.cs83
-rw-r--r--src/SMAPI/Framework/Serialisation/RectangleConverter.cs91
-rw-r--r--src/SMAPI/Framework/Serialisation/SimpleReadOnlyConverter.cs77
-rw-r--r--src/SMAPI/StardewModdingAPI.csproj1
7 files changed, 168 insertions, 190 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 27110bff..31ceb7de 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -12,6 +12,7 @@
* For modders:
* Added `SButton` `IsActionButton()` and `IsUseToolButton()` extensions.
+ * Improved JSON parse errors to provide more useful info for troubleshooting.
* Fixed events being raised while the game is loading a save file.
* Fixed input events not recognising controller input as an action or use-tool button.
* Fixed input events setting the same `IsActionButton` and `IsUseToolButton` values for all buttons pressed in an update tick.
diff --git a/src/SMAPI/Framework/Serialisation/ColorConverter.cs b/src/SMAPI/Framework/Serialisation/ColorConverter.cs
index d29f73b8..d2315a00 100644
--- a/src/SMAPI/Framework/Serialisation/ColorConverter.cs
+++ b/src/SMAPI/Framework/Serialisation/ColorConverter.cs
@@ -1,82 +1,46 @@
using System;
using Microsoft.Xna.Framework;
-using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using StardewModdingAPI.Framework.Exceptions;
namespace StardewModdingAPI.Framework.Serialisation
{
/// <summary>Handles deserialisation of <see cref="Color"/> for crossplatform compatibility.</summary>
- internal class ColorConverter : JsonConverter
+ /// <remarks>
+ /// - Linux/Mac format: { "B": 76, "G": 51, "R": 25, "A": 102 }
+ /// - Windows format: "26, 51, 76, 102"
+ /// </remarks>
+ internal class ColorConverter : SimpleReadOnlyConverter<Color>
{
/*********
- ** Accessors
+ ** Protected methods
*********/
- /// <summary>Whether this converter can write JSON.</summary>
- public override bool CanWrite => false;
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Get whether this instance can convert the specified object type.</summary>
- /// <param name="objectType">The object type.</param>
- public override bool CanConvert(Type objectType)
+ /// <summary>Read a JSON object.</summary>
+ /// <param name="obj">The JSON object to read.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Color ReadObject(JObject obj, string path)
{
- return objectType == typeof(Color);
- }
-
- /// <summary>Reads the JSON representation of the object.</summary>
- /// <param name="reader">The JSON reader.</param>
- /// <param name="objectType">The object type.</param>
- /// <param name="existingValue">The object being read.</param>
- /// <param name="serializer">The calling serializer.</param>
- public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
- {
- // Linux/Mac: { "B": 76, "G": 51, "R": 25, "A": 102 }
- // Windows: "26, 51, 76, 102"
- JToken token = JToken.Load(reader);
- switch (token.Type)
- {
- case JTokenType.Object:
- {
- JObject obj = (JObject)token;
- int r = obj.Value<int>(nameof(Color.R));
- int g = obj.Value<int>(nameof(Color.G));
- int b = obj.Value<int>(nameof(Color.B));
- int a = obj.Value<int>(nameof(Color.A));
- return new Color(r, g, b, a);
- }
-
- case JTokenType.String:
- {
- string str = token.Value<string>();
- if (string.IsNullOrWhiteSpace(str))
- return null;
-
- string[] parts = str.Split(',');
- if (parts.Length != 4)
- throw new SParseException($"Can't parse {typeof(Color).Name} from {token.Path}, invalid value '{str}'.");
-
- int r = Convert.ToInt32(parts[0]);
- int g = Convert.ToInt32(parts[1]);
- int b = Convert.ToInt32(parts[2]);
- int a = Convert.ToInt32(parts[3]);
- return new Color(r, g, b, a);
- }
-
- default:
- throw new SParseException($"Can't parse {typeof(Point).Name} from {token.Path}, must be an object or string.");
- }
+ int r = obj.Value<int>(nameof(Color.R));
+ int g = obj.Value<int>(nameof(Color.G));
+ int b = obj.Value<int>(nameof(Color.B));
+ int a = obj.Value<int>(nameof(Color.A));
+ return new Color(r, g, b, a);
}
- /// <summary>Writes the JSON representation of the object.</summary>
- /// <param name="writer">The JSON writer.</param>
- /// <param name="value">The value.</param>
- /// <param name="serializer">The calling serializer.</param>
- public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
+ /// <summary>Read a JSON string.</summary>
+ /// <param name="str">The JSON string value.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Color ReadString(string str, string path)
{
- throw new InvalidOperationException("This converter does not write JSON.");
+ string[] parts = str.Split(',');
+ if (parts.Length != 4)
+ throw new SParseException($"Can't parse {typeof(Color).Name} from invalid value '{str}' (path: {path}).");
+
+ int r = Convert.ToInt32(parts[0]);
+ int g = Convert.ToInt32(parts[1]);
+ int b = Convert.ToInt32(parts[2]);
+ int a = Convert.ToInt32(parts[3]);
+ return new Color(r, g, b, a);
}
}
}
diff --git a/src/SMAPI/Framework/Serialisation/JsonHelper.cs b/src/SMAPI/Framework/Serialisation/JsonHelper.cs
index f66f9dfb..90a6d258 100644
--- a/src/SMAPI/Framework/Serialisation/JsonHelper.cs
+++ b/src/SMAPI/Framework/Serialisation/JsonHelper.cs
@@ -63,11 +63,16 @@ namespace StardewModdingAPI.Framework.Serialisation
{
return this.Deserialise<TModel>(json);
}
- catch (JsonReaderException ex)
+ catch (Exception ex)
{
- string error = $"The file at {fullPath} doesn't seem to be valid JSON.";
- if (json.Contains("“") || json.Contains("”"))
- error += " Found curly quotes in the text; note that only straight quotes are allowed in JSON.";
+ string error = $"Can't parse JSON file at {fullPath}.";
+
+ if (ex is JsonReaderException)
+ {
+ error += " This doesn't seem to be valid JSON.";
+ if (json.Contains("“") || json.Contains("”"))
+ error += " Found curly quotes in the text; note that only straight quotes are allowed in JSON.";
+ }
error += $"\nTechnical details: {ex.Message}";
throw new JsonReaderException(error);
}
diff --git a/src/SMAPI/Framework/Serialisation/PointConverter.cs b/src/SMAPI/Framework/Serialisation/PointConverter.cs
index d35660be..bdcefaa5 100644
--- a/src/SMAPI/Framework/Serialisation/PointConverter.cs
+++ b/src/SMAPI/Framework/Serialisation/PointConverter.cs
@@ -1,79 +1,42 @@
using System;
using Microsoft.Xna.Framework;
-using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using StardewModdingAPI.Framework.Exceptions;
namespace StardewModdingAPI.Framework.Serialisation
{
/// <summary>Handles deserialisation of <see cref="PointConverter"/> for crossplatform compatibility.</summary>
- internal class PointConverter : JsonConverter
+ /// <remarks>
+ /// - Linux/Mac format: { "X": 1, "Y": 2 }
+ /// - Windows format: "1, 2"
+ /// </remarks>
+ internal class PointConverter : SimpleReadOnlyConverter<Point>
{
/*********
- ** Accessors
+ ** Protected methods
*********/
- /// <summary>Whether this converter can write JSON.</summary>
- public override bool CanWrite => false;
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Get whether this instance can convert the specified object type.</summary>
- /// <param name="objectType">The object type.</param>
- public override bool CanConvert(Type objectType)
+ /// <summary>Read a JSON object.</summary>
+ /// <param name="obj">The JSON object to read.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Point ReadObject(JObject obj, string path)
{
- return objectType == typeof(Point);
+ int x = obj.Value<int>(nameof(Point.X));
+ int y = obj.Value<int>(nameof(Point.Y));
+ return new Point(x, y);
}
- /// <summary>Reads the JSON representation of the object.</summary>
- /// <param name="reader">The JSON reader.</param>
- /// <param name="objectType">The object type.</param>
- /// <param name="existingValue">The object being read.</param>
- /// <param name="serializer">The calling serializer.</param>
- public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
+ /// <summary>Read a JSON string.</summary>
+ /// <param name="str">The JSON string value.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Point ReadString(string str, string path)
{
- // point
- // Linux/Mac: { "X": 1, "Y": 2 }
- // Windows: "1, 2"
- JToken token = JToken.Load(reader);
- switch (token.Type)
- {
- case JTokenType.Object:
- {
- JObject obj = (JObject)token;
- int x = obj.Value<int>(nameof(Point.X));
- int y = obj.Value<int>(nameof(Point.Y));
- return new Point(x, y);
- }
-
- case JTokenType.String:
- {
- string str = token.Value<string>();
- if (string.IsNullOrWhiteSpace(str))
- return null;
+ string[] parts = str.Split(',');
+ if (parts.Length != 2)
+ throw new SParseException($"Can't parse {typeof(Point).Name} from invalid value '{str}' (path: {path}).");
- string[] parts = str.Split(',');
- if (parts.Length != 2)
- throw new SParseException($"Can't parse {typeof(Point).Name} from {token.Path}, invalid value '{str}'.");
-
- int x = Convert.ToInt32(parts[0]);
- int y = Convert.ToInt32(parts[1]);
- return new Point(x, y);
- }
-
- default:
- throw new SParseException($"Can't parse {typeof(Point).Name} from {token.Path}, must be an object or string.");
- }
- }
-
- /// <summary>Writes the JSON representation of the object.</summary>
- /// <param name="writer">The JSON writer.</param>
- /// <param name="value">The value.</param>
- /// <param name="serializer">The calling serializer.</param>
- public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
- {
- throw new InvalidOperationException("This converter does not write JSON.");
+ int x = Convert.ToInt32(parts[0]);
+ int y = Convert.ToInt32(parts[1]);
+ return new Point(x, y);
}
}
}
diff --git a/src/SMAPI/Framework/Serialisation/RectangleConverter.cs b/src/SMAPI/Framework/Serialisation/RectangleConverter.cs
index 74df54e2..bbf60435 100644
--- a/src/SMAPI/Framework/Serialisation/RectangleConverter.cs
+++ b/src/SMAPI/Framework/Serialisation/RectangleConverter.cs
@@ -1,84 +1,51 @@
using System;
using System.Text.RegularExpressions;
using Microsoft.Xna.Framework;
-using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using StardewModdingAPI.Framework.Exceptions;
namespace StardewModdingAPI.Framework.Serialisation
{
/// <summary>Handles deserialisation of <see cref="Rectangle"/> for crossplatform compatibility.</summary>
- internal class RectangleConverter : JsonConverter
+ /// <remarks>
+ /// - Linux/Mac format: { "X": 1, "Y": 2, "Width": 3, "Height": 4 }
+ /// - Windows format: "{X:1 Y:2 Width:3 Height:4}"
+ /// </remarks>
+ internal class RectangleConverter : SimpleReadOnlyConverter<Rectangle>
{
/*********
- ** Accessors
+ ** Protected methods
*********/
- /// <summary>Whether this converter can write JSON.</summary>
- public override bool CanWrite => false;
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Get whether this instance can convert the specified object type.</summary>
- /// <param name="objectType">The object type.</param>
- public override bool CanConvert(Type objectType)
+ /// <summary>Read a JSON object.</summary>
+ /// <param name="obj">The JSON object to read.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Rectangle ReadObject(JObject obj, string path)
{
- return objectType == typeof(Rectangle);
+ int x = obj.Value<int>(nameof(Rectangle.X));
+ int y = obj.Value<int>(nameof(Rectangle.Y));
+ int width = obj.Value<int>(nameof(Rectangle.Width));
+ int height = obj.Value<int>(nameof(Rectangle.Height));
+ return new Rectangle(x, y, width, height);
}
- /// <summary>Reads the JSON representation of the object.</summary>
- /// <param name="reader">The JSON reader.</param>
- /// <param name="objectType">The object type.</param>
- /// <param name="existingValue">The object being read.</param>
- /// <param name="serializer">The calling serializer.</param>
- public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
+ /// <summary>Read a JSON string.</summary>
+ /// <param name="str">The JSON string value.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Rectangle ReadString(string str, string path)
{
- // Linux/Mac: { "X": 1, "Y": 2, "Width": 3, "Height": 4 }
- // Windows: "{X:1 Y:2 Width:3 Height:4}"
- JToken token = JToken.Load(reader);
- switch (token.Type)
- {
- case JTokenType.Object:
- {
- JObject obj = (JObject)token;
- int x = obj.Value<int>(nameof(Rectangle.X));
- int y = obj.Value<int>(nameof(Rectangle.Y));
- int width = obj.Value<int>(nameof(Rectangle.Width));
- int height = obj.Value<int>(nameof(Rectangle.Height));
- return new Rectangle(x, y, width, height);
- }
-
- case JTokenType.String:
- {
- string str = token.Value<string>();
- if (string.IsNullOrWhiteSpace(str))
- return Rectangle.Empty;
+ if (string.IsNullOrWhiteSpace(str))
+ return Rectangle.Empty;
- var match = Regex.Match(str, @"^\{X:(?<x>\d+) Y:(?<y>\d+) Width:(?<width>\d+) Height:(?<height>\d+)\}$");
- if (!match.Success)
- throw new SParseException($"Can't parse {typeof(Rectangle).Name} from {reader.Path}, invalid string format.");
+ var match = Regex.Match(str, @"^\{X:(?<x>\d+) Y:(?<y>\d+) Width:(?<width>\d+) Height:(?<height>\d+)\}$");
+ if (!match.Success)
+ throw new SParseException($"Can't parse {typeof(Rectangle).Name} from invalid value '{str}' (path: {path}).");
- int x = Convert.ToInt32(match.Groups["x"].Value);
- int y = Convert.ToInt32(match.Groups["y"].Value);
- int width = Convert.ToInt32(match.Groups["width"].Value);
- int height = Convert.ToInt32(match.Groups["height"].Value);
+ int x = Convert.ToInt32(match.Groups["x"].Value);
+ int y = Convert.ToInt32(match.Groups["y"].Value);
+ int width = Convert.ToInt32(match.Groups["width"].Value);
+ int height = Convert.ToInt32(match.Groups["height"].Value);
- return new Rectangle(x, y, width, height);
- }
-
- default:
- throw new SParseException($"Can't parse {typeof(Rectangle).Name} from {reader.Path}, must be an object or string.");
- }
- }
-
- /// <summary>Writes the JSON representation of the object.</summary>
- /// <param name="writer">The JSON writer.</param>
- /// <param name="value">The value.</param>
- /// <param name="serializer">The calling serializer.</param>
- public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
- {
- throw new InvalidOperationException("This converter does not write JSON.");
+ return new Rectangle(x, y, width, height);
}
}
}
diff --git a/src/SMAPI/Framework/Serialisation/SimpleReadOnlyConverter.cs b/src/SMAPI/Framework/Serialisation/SimpleReadOnlyConverter.cs
new file mode 100644
index 00000000..9308456b
--- /dev/null
+++ b/src/SMAPI/Framework/Serialisation/SimpleReadOnlyConverter.cs
@@ -0,0 +1,77 @@
+using System;
+using Newtonsoft.Json;
+using Newtonsoft.Json.Linq;
+using StardewModdingAPI.Framework.Exceptions;
+
+namespace StardewModdingAPI.Framework.Serialisation
+{
+ /// <summary>The base implementation for simplified converters which deserialise <typeparamref name="T"/> without overriding serialisation.</summary>
+ /// <typeparam name="T">The type to deserialise.</typeparam>
+ internal abstract class SimpleReadOnlyConverter<T> : JsonConverter
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>Whether this converter can write JSON.</summary>
+ public override bool CanWrite => false;
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Get whether this instance can convert the specified object type.</summary>
+ /// <param name="objectType">The object type.</param>
+ public override bool CanConvert(Type objectType)
+ {
+ return objectType == typeof(T);
+ }
+
+ /// <summary>Writes the JSON representation of the object.</summary>
+ /// <param name="writer">The JSON writer.</param>
+ /// <param name="value">The value.</param>
+ /// <param name="serializer">The calling serializer.</param>
+ public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
+ {
+ throw new InvalidOperationException("This converter does not write JSON.");
+ }
+
+ /// <summary>Reads the JSON representation of the object.</summary>
+ /// <param name="reader">The JSON reader.</param>
+ /// <param name="objectType">The object type.</param>
+ /// <param name="existingValue">The object being read.</param>
+ /// <param name="serializer">The calling serializer.</param>
+ public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
+ {
+ string path = reader.Path;
+ switch (reader.TokenType)
+ {
+ case JsonToken.StartObject:
+ return this.ReadObject(JObject.Load(reader), path);
+ case JsonToken.String:
+ return this.ReadString(JToken.Load(reader).Value<string>(), path);
+ default:
+ throw new SParseException($"Can't parse {typeof(T).Name} from {reader.TokenType} (path: {reader.Path}).");
+ }
+ }
+
+
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Read a JSON object.</summary>
+ /// <param name="obj">The JSON object to read.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected virtual T ReadObject(JObject obj, string path)
+ {
+ throw new SParseException($"Can't parse {typeof(T).Name} from object (path: {path}).");
+ }
+
+ /// <summary>Read a JSON string.</summary>
+ /// <param name="str">The JSON string value.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected virtual T ReadString(string str, string path)
+ {
+ throw new SParseException($"Can't parse {typeof(T).Name} from string (path: {path}).");
+ }
+ }
+}
diff --git a/src/SMAPI/StardewModdingAPI.csproj b/src/SMAPI/StardewModdingAPI.csproj
index e02e1ab4..dd4f6134 100644
--- a/src/SMAPI/StardewModdingAPI.csproj
+++ b/src/SMAPI/StardewModdingAPI.csproj
@@ -110,6 +110,7 @@
<Compile Include="Framework\Exceptions\SAssemblyLoadFailedException.cs" />
<Compile Include="Framework\ModLoading\AssemblyLoadStatus.cs" />
<Compile Include="Framework\Reflection\InterfaceProxyBuilder.cs" />
+ <Compile Include="Framework\Serialisation\SimpleReadOnlyConverter.cs" />
<Compile Include="Framework\Serialisation\RectangleConverter.cs" />
<Compile Include="Framework\Serialisation\ColorConverter.cs" />
<Compile Include="Framework\Serialisation\PointConverter.cs" />