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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-11-11 21:42:49 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-11-11 21:42:49 -0500
commit9771cefa6a695b9e13737ccf37222810b3de3015 (patch)
tree4459bd4f95d0d31760f1713fabbbe0d3ee35d7af
parent1894cd831e2f31cbdb0baab63ea3638b4b62ff52 (diff)
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update release notes
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## Upcoming release
* For players:
- * Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!).
+ * Added config options to override the mod load order for specific mods (thanks to Shockah!).
* Added config option to disable console input, which may reduce CPU usage on some Linux systems.
* Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update).
+ * Fixed map edits not always applied for farmhands in multiplayer (thanks to SinZ163!).
* For mod authors:
* Optimized asset name comparisons (thanks to atravita!).
* Raised all deprecation messages to the final 'pending removal' level.
+ * **This is the last non-bugfix update before SMAPI 4.0.0, which will drop all deprecated APIs.** If you haven't [fixed deprecation warnings in your mod code](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0) (if any), you should do it soon. SMAPI 4.0.0 will release alongside the upcoming Stardew Valley 1.6.
* For the web UI:
- * Fixed log parser not showing screen IDs in split-screen mode, and improved screen display.
+ * The log parser now detects split-screen mode and shows which screen logged each message.
## 3.17.2
Released 21 October 2022 for Stardew Valley 1.5.6 or later.