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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-10-08 20:52:30 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-10-08 20:52:30 -0400 |
commit | 980bc873e76854ec5f0ee4b554f3f5e206358648 (patch) | |
tree | 6680d796c967b2dfa2166cf99b2f8865727920bb | |
parent | 7829df45cbe563ecbf95b84ffbc8cc86e06b1c92 (diff) | |
download | SMAPI-980bc873e76854ec5f0ee4b554f3f5e206358648.tar.gz SMAPI-980bc873e76854ec5f0ee4b554f3f5e206358648.tar.bz2 SMAPI-980bc873e76854ec5f0ee4b554f3f5e206358648.zip |
move marker files into smapi-internal (#582)
-rw-r--r-- | src/SMAPI.Installer/InteractiveInstaller.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 4 |
2 files changed, 4 insertions, 2 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs index 7e3bdbbf..85882283 100644 --- a/src/SMAPI.Installer/InteractiveInstaller.cs +++ b/src/SMAPI.Installer/InteractiveInstaller.cs @@ -115,7 +115,9 @@ namespace StardewModdingApi.Installer yield return GetInstallPath("Mono.Cecil.dll"); // moved in 2.8 yield return GetInstallPath("Newtonsoft.Json.dll"); // moved in 2.8 yield return GetInstallPath("StardewModdingAPI.config.json"); // moved in 2.8 + yield return GetInstallPath("StardewModdingAPI.crash.marker"); // moved in 2.8 yield return GetInstallPath("StardewModdingAPI.metadata.json"); // moved in 2.8 + yield return GetInstallPath("StardewModdingAPI.update.marker"); // moved in 2.8 yield return GetInstallPath("StardewModdingAPI.Toolkit.dll"); // moved in 2.8 yield return GetInstallPath("StardewModdingAPI.Toolkit.pdb"); // moved in 2.8 yield return GetInstallPath("StardewModdingAPI.Toolkit.xml"); // moved in 2.8 diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 97351e8c..1f4e2f1c 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -86,10 +86,10 @@ namespace StardewModdingAPI internal static string FatalCrashLog => Path.Combine(Constants.LogDir, "SMAPI-crash.txt"); /// <summary>The file path which stores a fatal crash message for the next run.</summary> - internal static string FatalCrashMarker => Path.Combine(Constants.ExecutionPath, "StardewModdingAPI.crash.marker"); + internal static string FatalCrashMarker => Path.Combine(Constants.InternalFilesPath, "StardewModdingAPI.crash.marker"); /// <summary>The file path which stores the detected update version for the next run.</summary> - internal static string UpdateMarker => Path.Combine(Constants.ExecutionPath, "StardewModdingAPI.update.marker"); + internal static string UpdateMarker => Path.Combine(Constants.InternalFilesPath, "StardewModdingAPI.update.marker"); /// <summary>The full path to the folder containing mods.</summary> internal static string DefaultModsPath { get; } = Path.Combine(Constants.ExecutionPath, "Mods"); |