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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-08-31 16:33:57 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 19:15:29 -0400
commit98a56169e76432bd9efc43caddc59717278d758e (patch)
tree0c5f683e5b6b1f76ace07b7caeb9b771efe06e11
parente7b214390a09fc6edc7664bce0b48cecf1d986a8 (diff)
downloadSMAPI-98a56169e76432bd9efc43caddc59717278d758e.tar.gz
SMAPI-98a56169e76432bd9efc43caddc59717278d758e.tar.bz2
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update release notes
-rw-r--r--docs/release-notes.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 352198e0..65fd71d4 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -43,6 +43,9 @@ These changes have not been released yet.
* Added support for the Content Patcher format (thanks to TehPers!).
* Added support for referencing a schema in a JSON Schema-compatible text editor.
+* For the log parser:
+ * The page now detects your OS and preselects the right instructions (thanks to danvolchek!).
+
* For modders:
* Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialized when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialized).
* Added support for content pack translations.