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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-08-31 16:33:57 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 19:15:29 -0400 |
commit | 98a56169e76432bd9efc43caddc59717278d758e (patch) | |
tree | 0c5f683e5b6b1f76ace07b7caeb9b771efe06e11 | |
parent | e7b214390a09fc6edc7664bce0b48cecf1d986a8 (diff) | |
download | SMAPI-98a56169e76432bd9efc43caddc59717278d758e.tar.gz SMAPI-98a56169e76432bd9efc43caddc59717278d758e.tar.bz2 SMAPI-98a56169e76432bd9efc43caddc59717278d758e.zip |
update release notes
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 352198e0..65fd71d4 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -43,6 +43,9 @@ These changes have not been released yet. * Added support for the Content Patcher format (thanks to TehPers!). * Added support for referencing a schema in a JSON Schema-compatible text editor. +* For the log parser: + * The page now detects your OS and preselects the right instructions (thanks to danvolchek!). + * For modders: * Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialized when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialized). * Added support for content pack translations. |