diff options
author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-28 20:58:31 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-28 20:58:31 -0400 |
commit | 9d9383e235dd732a5b90145dcf404a2daa5b7532 (patch) | |
tree | e41083fe1b39773e6ed9a58635186cb4250c2ff5 | |
parent | bbfd42eeb3b71a773389b0df84d1b267ed0d606b (diff) | |
download | SMAPI-9d9383e235dd732a5b90145dcf404a2daa5b7532.tar.gz SMAPI-9d9383e235dd732a5b90145dcf404a2daa5b7532.tar.bz2 SMAPI-9d9383e235dd732a5b90145dcf404a2daa5b7532.zip |
drop special case for SDV 1.2.29 bug (min version is now 1.2.30)
-rw-r--r-- | src/StardewModdingAPI/Framework/SGame.cs | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/StardewModdingAPI/Framework/SGame.cs b/src/StardewModdingAPI/Framework/SGame.cs index 7e222a2c..602a522b 100644 --- a/src/StardewModdingAPI/Framework/SGame.cs +++ b/src/StardewModdingAPI/Framework/SGame.cs @@ -584,13 +584,6 @@ namespace StardewModdingAPI.Framework return; } - // abort in known unrecoverable cases - if (Game1.toolSpriteSheet?.IsDisposed == true) - { - this.Monitor.ExitGameImmediately("the game unexpectedly disposed the tool spritesheet, so it crashed trying to draw a tool. This is a known bug in Stardew Valley 1.2.29, and there's no way to recover from it."); - return; - } - // recover sprite batch try { |