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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-12-01 19:43:56 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-12-01 19:43:56 -0500
commita2944eed5c635ecf9afaefe9cf377f049a40731f (patch)
tree6e2819b221d9519f2f35ed463ad0c54a14eea058
parent4c66aa63c53cd98e0fe63568747181ad9eb24a58 (diff)
downloadSMAPI-a2944eed5c635ecf9afaefe9cf377f049a40731f.tar.gz
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SMAPI-a2944eed5c635ecf9afaefe9cf377f049a40731f.zip
prepare for release
-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md4
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 11 insertions, 9 deletions
diff --git a/build/common.targets b/build/common.targets
index 4b92ecc2..512107a0 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -7,7 +7,7 @@ repo. It imports the other MSBuild files as needed.
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.18.0</Version>
+ <Version>3.18.1</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 70694ce6..ae98a0c4 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,7 +7,9 @@
_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
-->
-## Upcoming release
+## 3.18.1
+Released 01 December 2022 for Stardew Valley 1.5.6 or later.
+
* For players:
* Fixed mod texture edits sometimes cut off (thanks to atravita!).
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index ddb0e20d..0afb5837 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.18.0",
+ "Version": "3.18.1",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.18.0"
+ "MinimumApiVersion": "3.18.1"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index eeea1d28..fe802d88 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.18.0",
+ "Version": "3.18.1",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.18.0"
+ "MinimumApiVersion": "3.18.1"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 0acf066d..9a587a2b 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.18.0",
+ "Version": "3.18.1",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.18.0"
+ "MinimumApiVersion": "3.18.1"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 02e75e05..c5058e4b 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -52,7 +52,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.18.0";
+ internal static string RawApiVersion = "3.18.1";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>