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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-12-12 01:58:42 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-12-12 01:58:42 -0500
commita391dfe26372714a395abc5ee77b603e29562691 (patch)
treea734ac2c9c83266fdfd8cd795c4601d6352f7c2d
parentef23043e1f63c4c910cc59497d6244e3727c92f9 (diff)
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update release notes (#409)
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# Release notes
## 2.3
* For modders:
+ * **Added mod-provided APIs** which enable simple integrations between mods, even without direct assembly references.
+ * Added `GameEvents.FirstUpdateTick` event, which is called once after all mods are initialised.
* Added `IsSuppressed` to input events so mods can optionally avoid handling a key another mod already handled.
* Added trace message listing mods with no update keys.
* Fixed `GraphicsEvents.OnPostRenderEvent` not being raised in some specialised cases.