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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-12-12 01:58:42 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-12-12 01:58:42 -0500 |
commit | a391dfe26372714a395abc5ee77b603e29562691 (patch) | |
tree | a734ac2c9c83266fdfd8cd795c4601d6352f7c2d | |
parent | ef23043e1f63c4c910cc59497d6244e3727c92f9 (diff) | |
download | SMAPI-a391dfe26372714a395abc5ee77b603e29562691.tar.gz SMAPI-a391dfe26372714a395abc5ee77b603e29562691.tar.bz2 SMAPI-a391dfe26372714a395abc5ee77b603e29562691.zip |
update release notes (#409)
-rw-r--r-- | docs/release-notes.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 0e2477f4..8407455c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,6 +1,8 @@ # Release notes ## 2.3 * For modders: + * **Added mod-provided APIs** which enable simple integrations between mods, even without direct assembly references. + * Added `GameEvents.FirstUpdateTick` event, which is called once after all mods are initialised. * Added `IsSuppressed` to input events so mods can optionally avoid handling a key another mod already handled. * Added trace message listing mods with no update keys. * Fixed `GraphicsEvents.OnPostRenderEvent` not being raised in some specialised cases. |