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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-02-10 02:55:27 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-02-10 02:55:27 -0500 |
commit | a6977878d59d12668dbccae635f9dfbb7d759547 (patch) | |
tree | ddb4b019db5fa60ccaaf15f9619d2a92ad211bd2 | |
parent | 56d28ef0d4072d6b3b3dce0b2c1f6cb24408bf95 (diff) | |
download | SMAPI-a6977878d59d12668dbccae635f9dfbb7d759547.tar.gz SMAPI-a6977878d59d12668dbccae635f9dfbb7d759547.tar.bz2 SMAPI-a6977878d59d12668dbccae635f9dfbb7d759547.zip |
remove leftover references to Mono.Cecil.Rocks (#231)
-rw-r--r-- | src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj | 4 | ||||
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.csproj | 1 |
2 files changed, 0 insertions, 5 deletions
diff --git a/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj b/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj index 94501220..d5394d67 100644 --- a/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj +++ b/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj @@ -60,10 +60,6 @@ <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath> <Private>True</Private> </Reference> - <Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL"> - <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath> - <Private>True</Private> - </Reference> <Reference Include="System" /> </ItemGroup> <ItemGroup> diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index eca2713f..54cf0565 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -257,6 +257,5 @@ <Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)" Condition="$(OS) == 'Windows_NT'" /> <Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\Mono.Cecil.dll" DestinationFolder="$(GamePath)" /> - <Copy SourceFiles="$(TargetDir)\Mono.Cecil.Rocks.dll" DestinationFolder="$(GamePath)" /> </Target> </Project>
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