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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-04-30 01:17:56 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-04-30 01:17:56 -0400
commitb56a3f5bc293a0878356ee701096c6edf2f69b12 (patch)
tree8f96e28f5569639f9f099b573479246faef262bb
parent901353ee04e6874f16613b8339afb50d47199788 (diff)
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update release notes (#257)
-rw-r--r--release-notes.md1
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diff --git a/release-notes.md b/release-notes.md
index fe8c8adb..56b41214 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -21,6 +21,7 @@ For players:
* Fixed errors due to mod events triggering during game save in Stardew Valley 1.2.
For mod developers:
+* Added a content API which loads custom textures/maps/data from the mod's folder (`.xnb` or `.png` format) or game content.
* `Console.Out` messages are now written to the log file.
* `Monitor.ExitGameImmediately` now aborts SMAPI initialisation and events more quickly.