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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-01-19 12:22:32 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-01-19 12:22:32 -0500
commitb90387668d5fee2ebf67d730dbb3aa8cec6a5b67 (patch)
tree4050e29fc79c54877de5d2ecf905a5befcd512e2
parent5ccd5b5df7d7fcbbf176bf2d99a274ee39681ea9 (diff)
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update for 1.7 release
-rw-r--r--release-notes.md15
-rw-r--r--src/GlobalAssemblyInfo.cs4
-rw-r--r--src/StardewModdingAPI/Constants.cs2
3 files changed, 10 insertions, 11 deletions
diff --git a/release-notes.md b/release-notes.md
index 635abccb..4e7b3a30 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -1,20 +1,19 @@
-# Release notes
+# Release notes
## 1.7
See [log](https://github.com/Pathoschild/SMAPI/compare/1.6...1.7).
For players:
-* Added mod folder path to the console output.
+* The console now shows the folder path where mods should be added.
+* The console now shows deprecation warnings after the list of loaded mods (instead of intermingled).
For mod developers:
-* Added a mod registry which provides metadata about loaded mods (see `helper.ModRegistry`).
-* `Mod.Entry()` is now only called once all mods have loaded.
-* Deprecation warnings are now logged after the list of loaded mods.
-* Fixed `SaveEvents.BeforeSave` and `SaveEvents.AfterSave` not triggering on days when the player shipped something.
+* Added a mod registry which provides metadata about loaded mods.
+* The `Entry(…)` method is now deferred until all mods are loaded.
+* Fixed `SaveEvents.BeforeSave` and `.AfterSave` not triggering on days when the player shipped something.
* Fixed `PlayerEvents.LoadedGame` and `SaveEvents.AfterLoad` being fired before the world finishes initialising.
* Fixed some `LocationEvents`, `PlayerEvents`, and `TimeEvents` being fired during game startup.
-* Increased deprecation levels for `SObject`, `LogWriter` (not `Log`), and `Mod.Entry(ModHelper)` (not `Mod.Entry(IModHelper)`) to _pending removal_.
-* Increased deprecation levels for `Mod.PerSaveConfigFolder`, `Mod.PerSaveConfigPath`, and `Version.VersionString` to _info_.
+* Increased deprecation levels for `SObject`, `LogWriter` (not `Log`), and `Mod.Entry(ModHelper)` (not `Mod.Entry(IModHelper)`) to _pending removal_. Increased deprecation levels for `Mod.PerSaveConfigFolder`, `Mod.PerSaveConfigPath`, and `Version.VersionString` to _info_.
## 1.6
See [log](https://github.com/Pathoschild/SMAPI/compare/1.5...1.6).
diff --git a/src/GlobalAssemblyInfo.cs b/src/GlobalAssemblyInfo.cs
index 3df34a96..29e5dae7 100644
--- a/src/GlobalAssemblyInfo.cs
+++ b/src/GlobalAssemblyInfo.cs
@@ -2,5 +2,5 @@
using System.Runtime.InteropServices;
[assembly: ComVisible(false)]
-[assembly: AssemblyVersion("1.6.0.0")]
-[assembly: AssemblyFileVersion("1.6.0.0")] \ No newline at end of file
+[assembly: AssemblyVersion("1.7.0.0")]
+[assembly: AssemblyFileVersion("1.7.0.0")] \ No newline at end of file
diff --git a/src/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs
index 2211e167..df527dfe 100644
--- a/src/StardewModdingAPI/Constants.cs
+++ b/src/StardewModdingAPI/Constants.cs
@@ -30,7 +30,7 @@ namespace StardewModdingAPI
public static readonly Version Version = (Version)Constants.ApiVersion;
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion => new Version(1, 6, 0, null, suppressDeprecationWarning: true);
+ public static ISemanticVersion ApiVersion => new Version(1, 7, 0, null, suppressDeprecationWarning: true);
/// <summary>The minimum supported version of Stardew Valley.</summary>
public const string MinimumGameVersion = "1.1";