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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-05-16 23:44:33 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-05-16 23:44:33 -0400
commitb977a8e48f0aa1e5021c30f2263e97f0adc9f97a (patch)
tree91946fbfe9b991a374a60dce71dd0c7529ee3eef
parent741796a4f82146f0130fb6965bf03742497458d7 (diff)
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add internal refactoring to release notes
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diff --git a/release-notes.md b/release-notes.md
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@@ -30,6 +30,7 @@ For mod developers:
* Deprecated mods that don't have a `Name`, `Version`, or `UniqueID` in their manifest. These will be required in SMAPI 2.0.
* Deprecated `GameEvents.GameLoaded` and `GameEvents.FirstUpdateTick`. You can move any affected code into your mod's `Entry` method.
* Fixed maps not recognising custom tilesheets added through the SMAPI content API.
+* Internal refactoring for upcoming features.
## 1.12
See [log](https://github.com/Pathoschild/SMAPI/compare/1.11...1.12).