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author | Zoryn Aaron <zoryn4163@gmail.com> | 2016-03-27 19:18:49 -0400 |
---|---|---|
committer | Zoryn Aaron <zoryn4163@gmail.com> | 2016-03-27 19:18:49 -0400 |
commit | bcaa3fc7a435f462c0acbb1bcd55f061e4f5aa9c (patch) | |
tree | 5e136d0bab90110fcd40fef1cb8221db161fa9b3 | |
parent | 1debeb8eff19f2b5e222579405413ae175fb361d (diff) | |
download | SMAPI-bcaa3fc7a435f462c0acbb1bcd55f061e4f5aa9c.tar.gz SMAPI-bcaa3fc7a435f462c0acbb1bcd55f061e4f5aa9c.tar.bz2 SMAPI-bcaa3fc7a435f462c0acbb1bcd55f061e4f5aa9c.zip |
updates?
-rw-r--r-- | StardewModdingAPI/Events/Graphics.cs | 13 | ||||
-rw-r--r-- | StardewModdingAPI/Inheritance/SGame.cs | 2 |
2 files changed, 6 insertions, 9 deletions
diff --git a/StardewModdingAPI/Events/Graphics.cs b/StardewModdingAPI/Events/Graphics.cs index 79c5b4aa..4e533f92 100644 --- a/StardewModdingAPI/Events/Graphics.cs +++ b/StardewModdingAPI/Events/Graphics.cs @@ -12,8 +12,6 @@ namespace StardewModdingAPI.Events /// </summary>
public static event EventHandler Resize = delegate { };
-
-
/// <summary>
/// Occurs before anything is drawn.
/// </summary>
@@ -87,7 +85,10 @@ namespace StardewModdingAPI.Events OnPostRenderEvent.Invoke(sender, e);
}
-
+ internal static void InvokeResize(object sender, EventArgs e)
+ {
+ Resize.Invoke(sender, e);
+ }
#region To Remove
@@ -116,12 +117,6 @@ namespace StardewModdingAPI.Events DrawInRenderTargetTick.Invoke(null, EventArgs.Empty);
}
- [Obsolete("Should not be used.")]
- public static void InvokeResize(object sender, EventArgs e)
- {
- Resize.Invoke(sender, e);
- }
-
#endregion
}
}
\ No newline at end of file diff --git a/StardewModdingAPI/Inheritance/SGame.cs b/StardewModdingAPI/Inheritance/SGame.cs index d6263d73..65711507 100644 --- a/StardewModdingAPI/Inheritance/SGame.cs +++ b/StardewModdingAPI/Inheritance/SGame.cs @@ -1245,6 +1245,8 @@ namespace StardewModdingAPI.Inheritance {
farmEvent?.drawAboveEverything(spriteBatch);
}
+ GraphicsEvents.InvokeDrawTick();
+ GraphicsEvents.InvokeDrawInRenderTargetTick();
GraphicsEvents.InvokeOnPostRenderEvent(null, EventArgs.Empty);
spriteBatch.End();
if (!ZoomLevelIsOne)
|