summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-11-11 01:38:45 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-11-11 01:38:45 -0500
commitcefd9e23b06599aca3fefba7a78c6c785f4e5d57 (patch)
treebbd4a84c36194e5b95c25828425a376abeac171a
parente44562c9c5fccaa2056347f7a288b67d933cfdfa (diff)
downloadSMAPI-cefd9e23b06599aca3fefba7a78c6c785f4e5d57.tar.gz
SMAPI-cefd9e23b06599aca3fefba7a78c6c785f4e5d57.tar.bz2
SMAPI-cefd9e23b06599aca3fefba7a78c6c785f4e5d57.zip
set max game version
-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI/Constants.cs2
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index c247a9d5..014e8814 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -11,6 +11,7 @@
* For players:
* Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!).
* Added config option to disable console input, which may reduce CPU usage on some Linux systems.
+ * Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update).
* For mod authors:
* Optimized asset name comparisons (thanks to atravita!).
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 77900ca6..222e5276 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -71,7 +71,7 @@ namespace StardewModdingAPI
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.6");
/// <summary>The maximum supported version of Stardew Valley, if any.</summary>
- public static ISemanticVersion? MaximumGameVersion { get; } = null;
+ public static ISemanticVersion? MaximumGameVersion { get; } = new GameVersion("1.5.6");
/// <summary>The target game platform.</summary>
public static GamePlatform TargetPlatform { get; } = EarlyConstants.Platform;