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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-11-11 01:38:45 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-11-11 01:38:45 -0500 |
commit | cefd9e23b06599aca3fefba7a78c6c785f4e5d57 (patch) | |
tree | bbd4a84c36194e5b95c25828425a376abeac171a | |
parent | e44562c9c5fccaa2056347f7a288b67d933cfdfa (diff) | |
download | SMAPI-cefd9e23b06599aca3fefba7a78c6c785f4e5d57.tar.gz SMAPI-cefd9e23b06599aca3fefba7a78c6c785f4e5d57.tar.bz2 SMAPI-cefd9e23b06599aca3fefba7a78c6c785f4e5d57.zip |
set max game version
-rw-r--r-- | docs/release-notes.md | 1 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index c247a9d5..014e8814 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,6 +11,7 @@ * For players: * Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!). * Added config option to disable console input, which may reduce CPU usage on some Linux systems. + * Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update). * For mod authors: * Optimized asset name comparisons (thanks to atravita!). diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 77900ca6..222e5276 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -71,7 +71,7 @@ namespace StardewModdingAPI public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.6"); /// <summary>The maximum supported version of Stardew Valley, if any.</summary> - public static ISemanticVersion? MaximumGameVersion { get; } = null; + public static ISemanticVersion? MaximumGameVersion { get; } = new GameVersion("1.5.6"); /// <summary>The target game platform.</summary> public static GamePlatform TargetPlatform { get; } = EarlyConstants.Platform; |