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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-01-07 21:29:49 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-01-07 21:29:49 -0500 |
commit | ceff27c9a82bb16358aa0f390ce3f346c06c47bc (patch) | |
tree | eb9aff95561f97699cb1e35b36ecc7c72c3dff09 | |
parent | 18c69c5587f1196afc5c380cb078157e71b1a385 (diff) | |
download | SMAPI-ceff27c9a82bb16358aa0f390ce3f346c06c47bc.tar.gz SMAPI-ceff27c9a82bb16358aa0f390ce3f346c06c47bc.tar.bz2 SMAPI-ceff27c9a82bb16358aa0f390ce3f346c06c47bc.zip |
update min game version
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
-rw-r--r-- | docs/release-notes.md | 1 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index cf8fee7a..5aa279b5 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -5,6 +5,7 @@ * For players: * SMAPI now prevents mods from crashing the game with invalid schedule data. + * Updated minimum game version (1.4 → 1.4.1). ## 3.1 Released 05 January 2019 for Stardew Valley 1.4 or later. diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 97204d86..da2ee375 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -23,7 +23,7 @@ namespace StardewModdingAPI public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.1.0"); /// <summary>The minimum supported version of Stardew Valley.</summary> - public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.0"); + public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1"); /// <summary>The maximum supported version of Stardew Valley.</summary> public static ISemanticVersion MaximumGameVersion { get; } = null; |