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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-08-03 12:00:15 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-08-03 12:00:15 -0400
commitcf261ff36ee0c96acd0a8b0b233517991740b8cf (patch)
tree5aff50b4ae840941c4f263eb47e688f041af966b
parent848460a34e105f08dec506e97655de7f30c6a493 (diff)
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increase software conflict message to warning level to simplify troubleshooting
-rw-r--r--docs/release-notes.md5
-rw-r--r--src/SMAPI/Framework/SCore.cs2
2 files changed, 4 insertions, 3 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 460b64fb..8e354585 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -3,13 +3,14 @@
# Release notes
## Upcoming release
* For players:
+ * The software conflict message added in SMAPI 3.11.0 now appears as a warning to simplify troubleshooting.
* Updated compatibility list.
* For mod authors:
- * Fixed save constants not set correctly in edge cases where the folder name doesn't match the save ID.
+ * Fixed `Constants.Save*` fields incorrect if the save's folder name and ID don't match.
## 3.12.0
-01 August 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/54388616).
+Released 01 August 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/54388616).
* For players:
* Added save recovery when content mods leave null objects in the save (in _Error Handler_).
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index b826789d..3f97bd4e 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -1323,7 +1323,7 @@ namespace StardewModdingAPI.Framework
.ToArray();
if (installedNames.Any())
- this.Monitor.Log($" Found {string.Join(" and ", installedNames)} installed, which can conflict with SMAPI. If you experience errors or crashes, try disabling that software or adding an exception for SMAPI / Stardew Valley.");
+ this.Monitor.Log($"Found {string.Join(" and ", installedNames)} installed, which may conflict with SMAPI. If you experience errors or crashes, try disabling that software or adding an exception for SMAPI and Stardew Valley.", LogLevel.Warn);
else
this.Monitor.Log(" None found!");
}