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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-09-05 20:08:01 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-09-05 20:08:01 -0400 |
commit | d7209e438d926bad7ae027ac489937dd3b4d3f8c (patch) | |
tree | a9e9c130d426e6e426ba7833df1723f6e9717ffd | |
parent | 55cd31f4f7d5122149c02abfaf0f408298503c6a (diff) | |
download | SMAPI-d7209e438d926bad7ae027ac489937dd3b4d3f8c.tar.gz SMAPI-d7209e438d926bad7ae027ac489937dd3b4d3f8c.tar.bz2 SMAPI-d7209e438d926bad7ae027ac489937dd3b4d3f8c.zip |
fix code docs
-rw-r--r-- | src/SMAPI/Patches/EventErrorPatch.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI/Patches/EventErrorPatch.cs b/src/SMAPI/Patches/EventErrorPatch.cs index 8fa882d4..46651387 100644 --- a/src/SMAPI/Patches/EventErrorPatch.cs +++ b/src/SMAPI/Patches/EventErrorPatch.cs @@ -11,7 +11,7 @@ using StardewValley; namespace StardewModdingAPI.Patches { - /// <summary>A Harmony patch for the <see cref="Dialogue"/> constructor which intercepts invalid dialogue lines and logs an error instead of crashing.</summary> + /// <summary>A Harmony patch for <see cref="GameLocation.checkEventPrecondition"/> which intercepts invalid preconditions and logs an error instead of crashing.</summary> /// <remarks>Patch methods must be static for Harmony to work correctly. See the Harmony documentation before renaming patch arguments.</remarks> [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] [SuppressMessage("ReSharper", "IdentifierTypo", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] @@ -65,7 +65,7 @@ namespace StardewModdingAPI.Patches ** Private methods *********/ #if HARMONY_2 - /// <summary>The method to call instead of the GameLocation.CheckEventPrecondition.</summary> + /// <summary>The method to call instead of GameLocation.checkEventPrecondition.</summary> /// <param name="__result">The return value of the original method.</param> /// <param name="precondition">The precondition to be parsed.</param> /// <param name="__exception">The exception thrown by the wrapped method, if any.</param> @@ -81,7 +81,7 @@ namespace StardewModdingAPI.Patches return null; } #else - /// <summary>The method to call instead of the GameLocation.CheckEventPrecondition.</summary> + /// <summary>The method to call instead of GameLocation.checkEventPrecondition.</summary> /// <param name="__instance">The instance being patched.</param> /// <param name="__result">The return value of the original method.</param> /// <param name="precondition">The precondition to be parsed.</param> |