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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-03-12 19:06:56 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-03-12 19:06:56 -0400 |
commit | dd694dae271fbc581e9eab984286927fc7690035 (patch) | |
tree | 69ffd2f999304a596447ea899093f6f91a21b933 | |
parent | ac19a1a85aac382271b01bfc801f7a293f8b0804 (diff) | |
download | SMAPI-dd694dae271fbc581e9eab984286927fc7690035.tar.gz SMAPI-dd694dae271fbc581e9eab984286927fc7690035.tar.bz2 SMAPI-dd694dae271fbc581e9eab984286927fc7690035.zip |
add release notes for compatibility finders (#247)
-rw-r--r-- | release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release-notes.md b/release-notes.md index 96e6439a..f91ef733 100644 --- a/release-notes.md +++ b/release-notes.md @@ -15,6 +15,7 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.8...1.9). For players: * Updated for Stardew Valley 1.2. Most mods are now rewritten for compatibility; some mods require an update from their authors. +* Added automatic detection of incompatible mods so they're disabled before they cause problems. * Simplified log filename. * Simplified error messages when a mod can't be loaded. * Simple nested mod folders are now recognised by SMAPI (e.g. `ModName-1.0\ModName\manifest.json`). |