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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-23 21:08:36 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-23 21:08:36 -0400 |
commit | e40de15de0985e21a417ae6bd18ad5d9631b6f98 (patch) | |
tree | 6010e2b52f01eb9fa20378e73cf9f1d347acaada | |
parent | 586b50dc84aae875306e39060af0dd30f7d12858 (diff) | |
download | SMAPI-e40de15de0985e21a417ae6bd18ad5d9631b6f98.tar.gz SMAPI-e40de15de0985e21a417ae6bd18ad5d9631b6f98.tar.bz2 SMAPI-e40de15de0985e21a417ae6bd18ad5d9631b6f98.zip |
update release notes (#335)
-rw-r--r-- | release-notes.md | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/release-notes.md b/release-notes.md index ae002811..75b9bbd1 100644 --- a/release-notes.md +++ b/release-notes.md @@ -8,8 +8,12 @@ For players: * Updated compatibility list. For mod developers: -* Added APIs to edit or inject XNBs loaded by the game at runtime, which let mods do anything previously only possible with XNB mods. -* Added `InputEvents` which combine keyboard + mouse + controller input for simpler input handling; add metadata like the cursor position and grab tile for simpler click handling; and add an option to suppress input from the game. +* Added APIs to edit or inject XNBs loaded by the game at runtime. + <small>_This let mods do anything previously only possible with XNB mods._</small> +* Added APIs to invalidate cached XNBs. + <small>_Game textures are automatically reloaded when invalidated. This enables new mod scenarios (e.g. seasonal textures, NPC ponchos when it's raining and they're outside, etc)._</small> +* Added new `InputEvents`. + <small>_These combine keyboard + mouse + controller input for simpler input handling; add metadata like the cursor position and grab tile for simpler click handling; and add an option to suppress input from the game._</small> * Added support for optional dependencies. * Added support for string versions (like `"1.0-alpha"`) in `manifest.json`. * Added `IEquatable<ISemanticVersion>` to `ISemanticVersion`. |