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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-04 12:02:29 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-04 12:02:29 -0500 |
commit | e454de1e11fd76130f373362ea38e224b1fcfaef (patch) | |
tree | 7fc4018c20f6425fb587fe331f4e0358a993e8b7 | |
parent | df7e814286641c27a64cf354c15d69ddcfae062d (diff) | |
download | SMAPI-e454de1e11fd76130f373362ea38e224b1fcfaef.tar.gz SMAPI-e454de1e11fd76130f373362ea38e224b1fcfaef.tar.bz2 SMAPI-e454de1e11fd76130f373362ea38e224b1fcfaef.zip |
remove obsolete validation
Players can no longer launch SMAPI from the installer folder, since the files are hidden in a data file.
-rw-r--r-- | src/SMAPI/Program.cs | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs index 05d7ff66..d6e0888b 100644 --- a/src/SMAPI/Program.cs +++ b/src/SMAPI/Program.cs @@ -80,16 +80,7 @@ namespace StardewModdingAPI Platform platform = EnvironmentUtility.DetectPlatform(); string gameAssemblyName = platform == Platform.Windows ? "Stardew Valley" : "StardewValley"; if (Type.GetType($"StardewValley.Game1, {gameAssemblyName}", throwOnError: false) == null) - { - Program.PrintErrorAndExit( - "Oops! SMAPI can't find the game. " - + (Assembly.GetCallingAssembly().Location.Contains(Path.Combine("internal", "Windows")) || Assembly.GetCallingAssembly().Location.Contains(Path.Combine("internal", "Mono")) - ? "It looks like you're running SMAPI from the download package, but you need to run the installed version instead. " - : "Make sure you're running StardewModdingAPI.exe in your game folder. " - ) - + "See the readme.txt file for details." - ); - } + Program.PrintErrorAndExit("Oops! SMAPI can't find the game. Make sure you're running StardewModdingAPI.exe in your game folder. See the readme.txt file for details."); } /// <summary>Assert that the game version is within <see cref="Constants.MinimumGameVersion"/> and <see cref="Constants.MaximumGameVersion"/>.</summary> |