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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-07-05 16:06:57 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-07-05 16:06:57 -0400
commitf14b3399a42336000f32a72f7674791896f03cb7 (patch)
treeadc94fb0218c151bc6bf5dee7bb356ec91fce791
parentbaf2c6328265866bc8c381338c12d6d173fbf50c (diff)
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update 2.0 release notes
-rw-r--r--release-notes.md2
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diff --git a/release-notes.md b/release-notes.md
index 5d906f6c..dcc21aaf 100644
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+++ b/release-notes.md
@@ -10,7 +10,9 @@ For mod developers:
* Added API to inject new XNB images & data (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Content)).
* Added `InputEvents` which unify keyboard, mouse, and controller input for much simpler input handling (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Input_events)).
* Added useful `InputEvents` metadata like the cursor position, grab tile, etc.
+* Added ability to prevent the game from handling a button press via `InputEvents`.
* The `manifest.json` version can now be specified as a string.
+* Removed all deprecated code.
## 1.15
See [log](https://github.com/Pathoschild/SMAPI/compare/1.14...1.15).