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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-05 16:06:57 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-05 16:06:57 -0400 |
commit | f14b3399a42336000f32a72f7674791896f03cb7 (patch) | |
tree | adc94fb0218c151bc6bf5dee7bb356ec91fce791 | |
parent | baf2c6328265866bc8c381338c12d6d173fbf50c (diff) | |
download | SMAPI-f14b3399a42336000f32a72f7674791896f03cb7.tar.gz SMAPI-f14b3399a42336000f32a72f7674791896f03cb7.tar.bz2 SMAPI-f14b3399a42336000f32a72f7674791896f03cb7.zip |
update 2.0 release notes
-rw-r--r-- | release-notes.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/release-notes.md b/release-notes.md index 5d906f6c..dcc21aaf 100644 --- a/release-notes.md +++ b/release-notes.md @@ -10,7 +10,9 @@ For mod developers: * Added API to inject new XNB images & data (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Content)). * Added `InputEvents` which unify keyboard, mouse, and controller input for much simpler input handling (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Input_events)). * Added useful `InputEvents` metadata like the cursor position, grab tile, etc. +* Added ability to prevent the game from handling a button press via `InputEvents`. * The `manifest.json` version can now be specified as a string. +* Removed all deprecated code. ## 1.15 See [log](https://github.com/Pathoschild/SMAPI/compare/1.14...1.15). |