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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-20 21:54:39 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-20 21:54:39 -0500
commitf19722e021c277551d10561116d0b772a8f8d6c4 (patch)
treeb1b3043b590960ea1d29fa8e6aa98d9f059f2a28
parentdd27b3bf35d01e4fd0703e47d538bd8cec03652b (diff)
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tweak release notes
-rw-r--r--docs/release-notes.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index f258caf8..ee052b63 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -14,9 +14,9 @@
* Reduced log messages.
* For modders:
- * Added support for [message sending](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Integrations#Message_sending) to mods on the current computer.
+ * Added support for [message sending](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Integrations#Message_sending) to mods on the current computer (in addition to remote computers).
* Added `ExtendImage` method to content API when editing files to resize textures.
- * Added `helper.Input.GetStatus` to get the low-level status of a button.
+ * Added `helper.Input.GetState` to get the low-level state of a button.
* **[Breaking change]** Map tilesheets are no loaded from `Content` if they can't be found in `Content/Maps`. This reflects an upcoming change in the game to delete map tilesheets under `Content`.
* Improved map tilesheet errors so they provide more info.
* Fixed dialogue propagation clearing marriage dialogue.