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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-02-25 23:50:52 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-02-25 23:50:52 -0500
commitf36b4e06ef81f8d48280287058dbea999cd50166 (patch)
treeff1720fbb38cbdaaee4dfa80ba7ad8dae4704cec
parent0f987c0578b69d57c01502bc44b43b4e9619e658 (diff)
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update release notes
-rw-r--r--docs/release-notes.md2
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 2448995e..29aa24c9 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,6 +7,8 @@
* Fixed `player_add` console command's handling of Journal Scraps and Secret Notes.
* For mod authors:
+ * Overhauled [mod-provided APIs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Integrations#Mod-provided_APIs) (thanks to Shockah!).
+ _This adds support for many previously-unsupported cases: proxied interfaces in return values or input arguments, proxied enums if their values match, generic methods, and more._
* Added `Constants.ContentPath`.
* Added `IAssetName Name` field to the info received by `IAssetEditor` and `IAssetLoader` methods.
_This adds methods for working with asset names, parsed locales, etc._