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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-08-20 17:01:07 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-08-20 17:01:07 -0400
commitf3a79219e85c9af18f2f6d8b2aaa794afa08578d (patch)
tree5a130399bf8031aa70defb71a121b740d7c6cd7a
parentf780d140f0c87de9f10d6f55d501c958316548d0 (diff)
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prepare for release
-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md14
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 16 insertions, 14 deletions
diff --git a/build/common.targets b/build/common.targets
index 026b56df..383e258b 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -7,7 +7,7 @@ repo. It imports the other MSBuild files as needed.
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.15.1</Version>
+ <Version>3.16.0</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 87693512..ca7d6e6e 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -4,10 +4,12 @@
<!--
## 4.0.0
* The installer no longer supports updating from SMAPI 2.11.3 or earlier (released in 2019).
- _If needed, you can update to SMAPI 3.15.0 first and then install to the latest version._
+ _If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
-->
-## Upcoming release
+## 3.16.0
+Released 22 August 2022 for Stardew Valley 1.5.6 or later. See [release highlights](https://www.patreon.com/posts/70797008).
+
* For players:
* Added error message if mod files are detected directly under `Mods` (instead of each mod having its own subfolder).
* SMAPI now sets a success/error code when the game exits.
@@ -21,16 +23,16 @@
* Improved translations. Thanks to KediDili (updated Turkish)!
* For mod authors:
- * While loading your mod, SMAPI now searches for indirect dependencies in your mod's folder to support edge cases like F# mods (thanks to TehPers)!
+ * While loading your mod, SMAPI now searches for indirect dependencies in your mod's folder (thanks to TehPers)! This mainly enables F# mods.
* **Raised deprecation message levels.**
- _Deprecation warnings are now player-visible in the SMAPI console as grayed-out `DEBUG` messages. They'll be raised to `WARN` level in SMAPI 3.17 next month, which will be the last major release before SMAPI 4.0._
+ _Deprecation warnings are now player-visible in the SMAPI console as faded `DEBUG` messages._
* Updated to Pintail 2.2.1 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#221)).
- * Switched SMAPI's `.pdb` file to the newer 'portable' format. This has no effect on mods.
+ * Switched SMAPI's `.pdb` files to the newer 'portable' format. This has no effect on mods.
* For the web UI:
* Added log parser warning about performance of PyTK 1.23.0 or earlier.
* Converted images to SVG (thanks to ishan!).
- * Updated log parser for new update alert format in SMAPI 3.15.1.
+ * Updated log parser for the new update alert format in SMAPI 3.15.1.
* Updated the JSON validator/schema for Content Patcher 1.28.0.
* Fixed log parsing for invalid content packs.
* Fixed log parsing if a mod logged a null character.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 3c2dec19..adc45ec3 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.15.1",
+ "Version": "3.16.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.15.1"
+ "MinimumApiVersion": "3.16.0"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index 28b4b149..3a3c9283 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.15.1",
+ "Version": "3.16.0",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.15.1"
+ "MinimumApiVersion": "3.16.0"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 1944575b..eb98aa32 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.15.1",
+ "Version": "3.16.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.15.1"
+ "MinimumApiVersion": "3.16.0"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 7aaa33bb..c79a72ef 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -52,7 +52,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.15.1";
+ internal static string RawApiVersion = "3.16.0";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>