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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-12-06 00:37:12 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-12-06 00:37:12 -0500 |
commit | f625fd51a0fa33c87feeb6890390a6b253ef38a1 (patch) | |
tree | 196248bb08ef68ca4447f16a3b5eaf3f8e2ec917 | |
parent | 315943614573f0e1973bafc761c27207b8ea2b45 (diff) | |
download | SMAPI-f625fd51a0fa33c87feeb6890390a6b253ef38a1.tar.gz SMAPI-f625fd51a0fa33c87feeb6890390a6b253ef38a1.tar.bz2 SMAPI-f625fd51a0fa33c87feeb6890390a6b253ef38a1.zip |
always clean up files during install (#188)
-rw-r--r-- | src/StardewModdingAPI.Installer/InteractiveInstaller.cs | 156 |
1 files changed, 77 insertions, 79 deletions
diff --git a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs index 1d3802ab..7b082893 100644 --- a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs +++ b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs @@ -131,90 +131,88 @@ namespace StardewModdingApi.Installer Console.WriteLine(); /**** - ** Perform action + ** Always uninstall old files ****/ - switch (action) + // restore game launcher + if (platform == Platform.Mono && File.Exists(paths.unixLauncherBackup)) { - case ScriptAction.Uninstall: - { - // restore game launcher - if (platform == Platform.Mono && File.Exists(paths.unixLauncherBackup)) - { - this.PrintDebug("Restoring game launcher..."); - if (File.Exists(paths.unixLauncher)) - File.Delete(paths.unixLauncher); - File.Move(paths.unixLauncherBackup, paths.unixLauncher); - } - - // remove SMAPI files - this.PrintDebug("Removing SMAPI files..."); - foreach (string filename in this.UninstallFiles) - { - string targetPath = Path.Combine(installDir.FullName, filename); - if (File.Exists(targetPath)) - File.Delete(targetPath); - } - } - break; + this.PrintDebug("Removing SMAPI launcher..."); + if (File.Exists(paths.unixLauncher)) + File.Delete(paths.unixLauncher); + File.Move(paths.unixLauncherBackup, paths.unixLauncher); + } + + // remove old files + string[] removeFiles = this.UninstallFiles + .Select(path => Path.Combine(installDir.FullName, path)) + .Where(File.Exists) + .ToArray(); + if (removeFiles.Any()) + { + this.PrintDebug(action == ScriptAction.Install ? "Removing previous SMAPI files..." : "Removing SMAPI files..."); + foreach (string path in removeFiles) + File.Delete(path); + } + + /**** + ** Install new files + ****/ + if (action == ScriptAction.Install) + { + // copy SMAPI files to game dir + this.PrintDebug("Adding SMAPI files..."); + foreach (FileInfo sourceFile in packageDir.EnumerateFiles()) + { + string targetPath = Path.Combine(installDir.FullName, sourceFile.Name); + if (File.Exists(targetPath)) + File.Delete(targetPath); + sourceFile.CopyTo(targetPath); + } - case ScriptAction.Install: + // replace mod launcher (if possible) + if (platform == Platform.Mono) + { + this.PrintDebug("Safely replacing game launcher..."); + if (!File.Exists(paths.unixLauncherBackup)) + File.Move(paths.unixLauncher, paths.unixLauncherBackup); + else if (File.Exists(paths.unixLauncher)) + File.Delete(paths.unixLauncher); + + File.Move(paths.unixSmapiLauncher, paths.unixLauncher); + } + + // create mods directory (if needed) + DirectoryInfo modsDir = new DirectoryInfo(Path.Combine(installDir.FullName, "Mods")); + if (!modsDir.Exists) + { + this.PrintDebug("Creating mods directory..."); + modsDir.Create(); + } + + // add or replace bundled mods + Directory.CreateDirectory(Path.Combine(installDir.FullName, "Mods")); + DirectoryInfo packagedModsDir = new DirectoryInfo(Path.Combine(packageDir.FullName, "Mods")); + if (packagedModsDir.Exists && packagedModsDir.EnumerateDirectories().Any()) + { + this.PrintDebug("Adding bundled mods..."); + foreach (DirectoryInfo sourceDir in packagedModsDir.EnumerateDirectories()) { - // copy SMAPI files to game dir - this.PrintDebug("Copying SMAPI files to game directory..."); - foreach (FileInfo sourceFile in packageDir.EnumerateFiles()) - { - string targetPath = Path.Combine(installDir.FullName, sourceFile.Name); - if (File.Exists(targetPath)) - File.Delete(targetPath); - sourceFile.CopyTo(targetPath); - } - - // replace mod launcher (if possible) - if (platform == Platform.Mono) - { - this.PrintDebug("Safely replacing game launcher..."); - if (!File.Exists(paths.unixLauncherBackup)) - File.Move(paths.unixLauncher, paths.unixLauncherBackup); - else if (File.Exists(paths.unixLauncher)) - File.Delete(paths.unixLauncher); - - File.Move(paths.unixSmapiLauncher, paths.unixLauncher); - } - - // create mods directory (if needed) - DirectoryInfo modsDir = new DirectoryInfo(Path.Combine(installDir.FullName, "Mods")); - if (!modsDir.Exists) - { - this.PrintDebug("Creating mods directory..."); - modsDir.Create(); - } - - // add or replace bundled mods - Directory.CreateDirectory(Path.Combine(installDir.FullName, "Mods")); - DirectoryInfo packagedModsDir = new DirectoryInfo(Path.Combine(packageDir.FullName, "Mods")); - if (packagedModsDir.Exists && packagedModsDir.EnumerateDirectories().Any()) - { - this.PrintDebug("Adding bundled mods..."); - foreach (DirectoryInfo sourceDir in packagedModsDir.EnumerateDirectories()) - { - this.PrintDebug($" adding {sourceDir.Name}..."); - - // initialise target dir - DirectoryInfo targetDir = new DirectoryInfo(Path.Combine(modsDir.FullName, sourceDir.Name)); - if (targetDir.Exists) - targetDir.Delete(recursive: true); - targetDir.Create(); - - // copy files - foreach (FileInfo sourceFile in sourceDir.EnumerateFiles()) - sourceFile.CopyTo(Path.Combine(targetDir.FullName, sourceFile.Name)); - } - } - - // remove obsolete appdata mods - this.InteractivelyRemoveAppDataMods(platform, modsDir); + this.PrintDebug($" adding {sourceDir.Name}..."); + + // initialise target dir + DirectoryInfo targetDir = new DirectoryInfo(Path.Combine(modsDir.FullName, sourceDir.Name)); + if (targetDir.Exists) + targetDir.Delete(recursive: true); + targetDir.Create(); + + // copy files + foreach (FileInfo sourceFile in sourceDir.EnumerateFiles()) + sourceFile.CopyTo(Path.Combine(targetDir.FullName, sourceFile.Name)); } - break; + } + + // remove obsolete appdata mods + this.InteractivelyRemoveAppDataMods(platform, modsDir); } Console.WriteLine(); |