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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-02-16 01:10:07 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-02-16 01:10:07 -0500 |
commit | f8866ac4a81ad02f6f06391372ad1b32e6cfdb68 (patch) | |
tree | e6a9d9186b648794ec6c685b3dba95dfdc214f17 | |
parent | a0c94752c02c185b9e75b61a6098aaefa4e24aac (diff) | |
download | SMAPI-f8866ac4a81ad02f6f06391372ad1b32e6cfdb68.tar.gz SMAPI-f8866ac4a81ad02f6f06391372ad1b32e6cfdb68.tar.bz2 SMAPI-f8866ac4a81ad02f6f06391372ad1b32e6cfdb68.zip |
remove unneeded property for number of mods loaded
-rw-r--r-- | src/StardewModdingAPI/Program.cs | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index 8fd9c8e1..ecc0360e 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -63,9 +63,6 @@ namespace StardewModdingAPI /// <summary>The underlying game instance.</summary> internal SGame GameInstance; - /// <summary>The number of mods currently loaded by SMAPI.</summary> - internal int ModsLoaded; - /// <summary>Tracks the installed mods.</summary> internal readonly ModRegistry ModRegistry = new ModRegistry(); @@ -359,6 +356,7 @@ namespace StardewModdingAPI } // load mod assemblies + int modsLoaded = 0; List<Action> deprecationWarnings = new List<Action>(); // queue up deprecation warnings to show after mod list foreach (string directoryPath in Directory.GetDirectories(this.ModPath)) { @@ -529,7 +527,7 @@ namespace StardewModdingAPI // track mod this.ModRegistry.Add(mod); - this.ModsLoaded += 1; + modsLoaded += 1; this.Monitor.Log($"Loaded mod: {manifest.Name} by {manifest.Author}, v{manifest.Version} | {manifest.Description}", LogLevel.Info); } catch (Exception ex) @@ -563,8 +561,8 @@ namespace StardewModdingAPI } // print result - this.Monitor.Log($"Loaded {this.ModsLoaded} mods."); - Console.Title = $"Stardew Modding API Console - Version {Constants.ApiVersion} - Mods Loaded: {this.ModsLoaded}"; + this.Monitor.Log($"Loaded {modsLoaded} mods."); + Console.Title = $"Stardew Modding API Console - Version {Constants.ApiVersion} - Mods Loaded: {modsLoaded}"; } // ReSharper disable once FunctionNeverReturns |