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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-01-11 14:43:11 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-01-11 14:43:11 -0500 |
commit | 374f89eb688c03960ac81854d01529f111dcb9e4 (patch) | |
tree | 9f50e7652efa11c07eeb90f6364c03e48bb9f4ef /README.md | |
parent | 6f0900b34c1964a9bd047cef0555d44c63f72343 (diff) | |
download | SMAPI-374f89eb688c03960ac81854d01529f111dcb9e4.tar.gz SMAPI-374f89eb688c03960ac81854d01529f111dcb9e4.tar.bz2 SMAPI-374f89eb688c03960ac81854d01529f111dcb9e4.zip |
fix release notes
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 7 |
1 files changed, 5 insertions, 2 deletions
@@ -84,14 +84,17 @@ The configuration will check your custom path first, then fall back to the defau still compile on a different computer). ## Versions -1.3: +1.4: * Fixed detection of non-default game paths on 32-bit Windows. * Removed support for SilVerPLuM (discontinued). * Removed support for overriding the target platform (no longer needed since SMAPI crossplatforms mods automatically). -1.2: +1.3: * Added support for non-default game paths on Windows. +1.2: +* Exclude game binaries from mod build output. + 1.1: * Added support for overriding the target platform. |