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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-02-03 22:02:54 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-02-03 22:02:54 -0500
commit85ff940e6882278fe131cb15b721a09e9283b8fc (patch)
tree48c31767c2e6e184646601dab76274f62eb41692 /README.md
parent9689bb948455d06b940667753ffeb660c07889a9 (diff)
downloadSMAPI-85ff940e6882278fe131cb15b721a09e9283b8fc.tar.gz
SMAPI-85ff940e6882278fe131cb15b721a09e9283b8fc.tar.bz2
SMAPI-85ff940e6882278fe131cb15b721a09e9283b8fc.zip
move install package's Mono/Windows folders out of root
This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe.
Diffstat (limited to 'README.md')
-rw-r--r--README.md63
1 files changed, 32 insertions, 31 deletions
diff --git a/README.md b/README.md
index f8459006..b1062077 100644
--- a/README.md
+++ b/README.md
@@ -70,46 +70,47 @@ folder containing `src`).
2. In Linux or Mac:
1. Rebuild the solution in _Release_ mode.
- 2. Copy `bin/Packaged/Mono` into the `SMAPI <version>` folder.
+ 2. Copy `bin/internal/Packaged/Mono` into the `SMAPI <version>` folder.
3. If you did everything right so far, you should have a folder like this:
```
SMAPI-1.x/
- Mono/
- Mods/*
- Mono.Cecil.dll
- Mono.Cecil.Rocks.dll
- Newtonsoft.Json.dll
- StardewModdingAPI
- StardewModdingAPI.config.json
- StardewModdingAPI.data.json
- StardewModdingAPI.exe
- StardewModdingAPI.exe.mdb
- StardewModdingAPI.AssemblyRewriters.dll
- System.Numerics.dll
- System.Runtime.Caching.dll
- steam_appid.txt
- Windows/
- Mods/*
- Mono.Cecil.dll
- Mono.Cecil.Rocks.dll
- Newtonsoft.Json.dll
- StardewModdingAPI.config.json
- StardewModdingAPI.data.json
- StardewModdingAPI.exe
- StardewModdingAPI.pdb
- StardewModdingAPI.xml
- StardewModdingAPI.AssemblyRewriters.dll
- steam_appid.txt
install.exe
readme.txt
+ internal/
+ Mono/
+ Mods/*
+ Mono.Cecil.dll
+ Mono.Cecil.Rocks.dll
+ Newtonsoft.Json.dll
+ StardewModdingAPI
+ StardewModdingAPI.AssemblyRewriters.dll
+ StardewModdingAPI.config.json
+ StardewModdingAPI.data.json
+ StardewModdingAPI.exe
+ StardewModdingAPI.exe.mdb
+ steam_appid.txt
+ System.Numerics.dll
+ System.Runtime.Caching.dll
+ Windows/
+ Mods/*
+ Mono.Cecil.dll
+ Mono.Cecil.Rocks.dll
+ Newtonsoft.Json.dll
+ StardewModdingAPI.AssemblyRewriters.dll
+ StardewModdingAPI.config.json
+ StardewModdingAPI.data.json
+ StardewModdingAPI.exe
+ StardewModdingAPI.pdb
+ StardewModdingAPI.xml
+ steam_appid.txt
```
- 4. Open a terminal in the `SMAPI <version>` folder and run `chmod 755 Mono/StardewModdingAPI`.
+ 4. Open a terminal in the `SMAPI <version>` folder and run `chmod 755 internal/Mono/StardewModdingAPI`.
5. Copy & paste the `SMAPI <version>` folder as `SMAPI <version> for developers`.
6. In the `SMAPI <version>` folder, delete the following files:
- * `Mono/StardewModdingAPI.config.json`
- * `Windows/StardewModdingAPI.config.json`
- * `Windows/StardewModdingAPI.xml`
+ * `internal/Mono/StardewModdingAPI.config.json`
+ * `internal/Windows/StardewModdingAPI.config.json`
+ * `internal/Windows/StardewModdingAPI.xml`
7. Compress the two folders into `SMAPI <version>.zip` and `SMAPI <version> for developers.zip`.
## Advanced usage