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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-07-01 18:55:17 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-07-01 18:55:17 -0400
commitd3c92cf4913e96c82798cf1caddba189f53ff0a6 (patch)
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@@ -41,14 +41,14 @@ doesn't change any of your game files. It serves five main purposes:
otherwise show a generic 'program has stopped working' type of message._
## For players
-* [How to install SMAPI & use mods](http://canimod.com/guides/using-mods#installing-smapi)
+* [Intro & FAQs](http://stardewvalleywiki.com/Modding:Player_FAQs)
+* [Installing SMAPI](http://stardewvalleywiki.com/Modding:Installing_SMAPI)
* [Release notes](release-notes.md#release-notes)
* Need help? Come [chat on Discord](https://discord.gg/KCJHWhX) or [post in the support forums](http://community.playstarbound.com/threads/smapi-stardew-modding-api.108375/).
_Please don't submit issues on GitHub for support questions._
## For mod developers
-* [How to develop mods](http://canimod.com/guides/creating-a-smapi-mod)
-* [How to update mods](http://canimod.com/guides/updating-a-smapi-mod)
+* [Modding documentation](http://stardewvalleywiki.com/Modding:Index)
* [Release notes](release-notes.md#release-notes)
* [Chat on Discord](https://discord.gg/KCJHWhX) with SMAPI developers and other modders
@@ -118,6 +118,7 @@ on the wiki for the first-time setup.
steam_appid.txt
System.Numerics.dll
System.Runtime.Caching.dll
+ System.ValueTuple.dll
Windows/
Mods/*
Mono.Cecil.dll
@@ -127,6 +128,7 @@ on the wiki for the first-time setup.
StardewModdingAPI.exe
StardewModdingAPI.pdb
StardewModdingAPI.xml
+ System.ValueTuple.dll
steam_appid.txt
```
4. Open a terminal in the `SMAPI <version>` folder and run `chmod 755 internal/Mono/StardewModdingAPI`.
@@ -164,6 +166,5 @@ SMAPI uses a small number of conditional compilation constants, which you can se
flag | purpose
---- | -------
-`EXPERIMENTAL` | Enables preview features that aren't officially released yet.
`SMAPI_FOR_WINDOWS` | Indicates that SMAPI is being compiled on Windows for players on Windows. Set automatically in `crossplatform.targets`.