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authorGormogon <Gormogon@users.noreply.github.com>2016-05-29 15:29:21 -0400
committerGormogon <Gormogon@users.noreply.github.com>2016-05-29 15:29:21 -0400
commit77b24ed4ef7eb97bed9c38f7a329954ad088724c (patch)
treeaff772a6af8cba6d7a500e5f93170ac093df8aee /StardewModdingAPI.sln
parent4edee54da20e7655ae24cf1ac2abded5ec1ba2c5 (diff)
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Make build config consistent, move to .NET 4.6.1 to fully take advantage of C# 6, update Fody, and update Assembly Info.
Diffstat (limited to 'StardewModdingAPI.sln')
-rw-r--r--StardewModdingAPI.sln2
1 files changed, 1 insertions, 1 deletions
diff --git a/StardewModdingAPI.sln b/StardewModdingAPI.sln
index 9c4a41b5..087d0b36 100644
--- a/StardewModdingAPI.sln
+++ b/StardewModdingAPI.sln
@@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
-VisualStudioVersion = 14.0.24720.0
+VisualStudioVersion = 14.0.25123.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TrainerMod", "TrainerMod\TrainerMod.csproj", "{28480467-1A48-46A7-99F8-236D95225359}"
EndProject