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author | ClxS <slxxls92@gmail.com> | 2016-03-06 23:28:32 +0000 |
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committer | ClxS <slxxls92@gmail.com> | 2016-03-06 23:28:32 +0000 |
commit | 49090c98fcdc11ca536de42875f50b763e83ce63 (patch) | |
tree | 184c24f76dc30e4e2ea6383b58b9e33cdd5db93d /StardewModdingAPI/Entities/SNpc.cs | |
parent | 8bf9e7409692a59c880158cf851f55da35f3022e (diff) | |
download | SMAPI-49090c98fcdc11ca536de42875f50b763e83ce63.tar.gz SMAPI-49090c98fcdc11ca536de42875f50b763e83ce63.tar.bz2 SMAPI-49090c98fcdc11ca536de42875f50b763e83ce63.zip |
Fixed mod content path not being set correctly. Fixed object draw code. Custom objects can now be placed and show up correctly.
Diffstat (limited to 'StardewModdingAPI/Entities/SNpc.cs')
-rw-r--r-- | StardewModdingAPI/Entities/SNpc.cs | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/StardewModdingAPI/Entities/SNpc.cs b/StardewModdingAPI/Entities/SNpc.cs new file mode 100644 index 00000000..02242d20 --- /dev/null +++ b/StardewModdingAPI/Entities/SNpc.cs @@ -0,0 +1,12 @@ +using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace StardewModdingAPI.Entities
+{
+ class SNpc
+ {
+ }
+}
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