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author | Zoryn Aaron <zoryn4163@gmail.com> | 2016-03-27 05:05:36 -0400 |
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committer | Zoryn Aaron <zoryn4163@gmail.com> | 2016-03-27 05:05:36 -0400 |
commit | 2cce7c2d27d0d678563d35c69f6879168bff53e4 (patch) | |
tree | 91d5bf2ab08eb1250ef7fd4712e0eff8bf5856ba /StardewModdingAPI/Events/Location.cs | |
parent | 668b6b10b588d2f0fbe98ad75e0d4c256b6b13bb (diff) | |
download | SMAPI-2cce7c2d27d0d678563d35c69f6879168bff53e4.tar.gz SMAPI-2cce7c2d27d0d678563d35c69f6879168bff53e4.tar.bz2 SMAPI-2cce7c2d27d0d678563d35c69f6879168bff53e4.zip |
invocations are now internal
Diffstat (limited to 'StardewModdingAPI/Events/Location.cs')
-rw-r--r-- | StardewModdingAPI/Events/Location.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/StardewModdingAPI/Events/Location.cs b/StardewModdingAPI/Events/Location.cs index d5b6cdec..f951ab95 100644 --- a/StardewModdingAPI/Events/Location.cs +++ b/StardewModdingAPI/Events/Location.cs @@ -12,12 +12,12 @@ namespace StardewModdingAPI.Events public static event EventHandler<EventArgsLocationObjectsChanged> LocationObjectsChanged = delegate { };
public static event EventHandler<EventArgsCurrentLocationChanged> CurrentLocationChanged = delegate { };
- public static void InvokeLocationsChanged(List<GameLocation> newLocations)
+ internal static void InvokeLocationsChanged(List<GameLocation> newLocations)
{
LocationsChanged.Invoke(null, new EventArgsGameLocationsChanged(newLocations));
}
- public static void InvokeCurrentLocationChanged(GameLocation priorLocation, GameLocation newLocation)
+ internal static void InvokeCurrentLocationChanged(GameLocation priorLocation, GameLocation newLocation)
{
CurrentLocationChanged.Invoke(null, new EventArgsCurrentLocationChanged(priorLocation, newLocation));
}
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