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authorZoryn <Zoryn4163@users.noreply.github.com>2016-03-28 22:14:57 -0400
committerZoryn <Zoryn4163@users.noreply.github.com>2016-03-28 22:14:57 -0400
commita0e1695525f948c54ffb2d9bf91851c42218f0d6 (patch)
tree11294f6aa65d7b3ce61acccae6ce8fc97a78be32 /StardewModdingAPI/Inheritance/SGame.cs
parent26b914d61deb1c95aa306576cc8cd007593db80d (diff)
parent91c156678c0b694160f5461245968c9b4a0cd4f1 (diff)
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Merge pull request #78 from Zoryn4163/master
fixes obsolete draw event invocations
Diffstat (limited to 'StardewModdingAPI/Inheritance/SGame.cs')
-rw-r--r--StardewModdingAPI/Inheritance/SGame.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/StardewModdingAPI/Inheritance/SGame.cs b/StardewModdingAPI/Inheritance/SGame.cs
index c6c6b440..b306422a 100644
--- a/StardewModdingAPI/Inheritance/SGame.cs
+++ b/StardewModdingAPI/Inheritance/SGame.cs
@@ -1250,10 +1250,13 @@ namespace StardewModdingAPI.Inheritance
{
farmEvent?.drawAboveEverything(spriteBatch);
}
- GraphicsEvents.InvokeDrawTick();
- GraphicsEvents.InvokeDrawInRenderTargetTick();
+
GraphicsEvents.InvokeOnPostRenderEvent(null, EventArgs.Empty);
spriteBatch.End();
+
+ GraphicsEvents.InvokeDrawTick();
+ GraphicsEvents.InvokeDrawInRenderTargetTick();
+
if (!ZoomLevelIsOne)
{
GraphicsDevice.SetRenderTarget(null);