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author | Zoryn Aaron <zoryn4163@gmail.com> | 2016-02-29 13:39:21 -0500 |
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committer | Zoryn Aaron <zoryn4163@gmail.com> | 2016-02-29 13:39:21 -0500 |
commit | 150e2000cec5949a17506aa7bb47da9bcf4eb93d (patch) | |
tree | c44c8054b02bfafdcf6c3119fe46389ad4deaa13 /StardewModdingAPI | |
parent | 9f1ecbcd27bd1376d4968fc2b590ada9c3cff335 (diff) | |
download | SMAPI-150e2000cec5949a17506aa7bb47da9bcf4eb93d.tar.gz SMAPI-150e2000cec5949a17506aa7bb47da9bcf4eb93d.tar.bz2 SMAPI-150e2000cec5949a17506aa7bb47da9bcf4eb93d.zip |
error catching
Diffstat (limited to 'StardewModdingAPI')
-rw-r--r-- | StardewModdingAPI/Program.cs | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/StardewModdingAPI/Program.cs b/StardewModdingAPI/Program.cs index 583fc451..c9375322 100644 --- a/StardewModdingAPI/Program.cs +++ b/StardewModdingAPI/Program.cs @@ -27,6 +27,7 @@ namespace StardewModdingAPI public static string ExecutionPath { get; private set; } public static string DataPath = Path.Combine(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley")); public static string ModPath = Path.Combine(Path.Combine(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley")), "Mods"); + public static string LogPath = Path.Combine(Path.Combine(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley")), "ErrorLogs"); public static SGame gamePtr; public static bool ready; @@ -48,7 +49,9 @@ namespace StardewModdingAPI { Console.Title = "Stardew Modding API Console"; - AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(CurrentDomain_AssemblyResolve); + Application.ThreadException += Application_ThreadException; + Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException); + AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException; if (File.Exists(ModPath)) File.Delete(ModPath); @@ -97,6 +100,8 @@ namespace StardewModdingAPI Events.InvokeGameLoaded(); } + + ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -193,19 +198,16 @@ namespace StardewModdingAPI StardewForm.Invoke(a); } - public static Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args) + static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) { - string dllName = args.Name.Contains(',') ? args.Name.Substring(0, args.Name.IndexOf(',')) : args.Name.Replace(".dll", ""); - - dllName = dllName.Replace(".", "_"); - - if (dllName.EndsWith("_resources")) return null; - - System.Resources.ResourceManager rm = new System.Resources.ResourceManager(typeof(Program).Namespace + ".Properties.Resources", System.Reflection.Assembly.GetExecutingAssembly()); - - byte[] bytes = (byte[])rm.GetObject(dllName); + Console.WriteLine("An exception has been caught"); + File.WriteAllText(Program.LogPath + "\\MODDED_ErrorLog_" + Extensions.Random.Next(100000000, 999999999) + ".txt", e.ExceptionObject.ToString()); + } - return System.Reflection.Assembly.Load(bytes); + static void Application_ThreadException(object sender, ThreadExceptionEventArgs e) + { + Console.WriteLine("A thread exception has been caught"); + File.WriteAllText(Program.LogPath + "\\MODDED_ErrorLog_" + Extensions.Random.Next(100000000, 999999999) + ".txt", e.Exception.ToString()); } ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |