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author | James Finlay <jtfinlay@ualberta.ca> | 2016-03-04 20:17:42 -0800 |
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committer | James Finlay <jtfinlay@ualberta.ca> | 2016-03-04 20:17:42 -0800 |
commit | 9420dfb0719d7f00c36607a210c50dc4537a9626 (patch) | |
tree | 3ca8ebf487b2614a973714d9151c4e75365b5afa /StardewModdingAPI | |
parent | ed3bf29600d3e8e7cb88629bfe6da9db6339c6a8 (diff) | |
download | SMAPI-9420dfb0719d7f00c36607a210c50dc4537a9626.tar.gz SMAPI-9420dfb0719d7f00c36607a210c50dc4537a9626.tar.bz2 SMAPI-9420dfb0719d7f00c36607a210c50dc4537a9626.zip |
Modify default steam path
- Tries to read from ENV variable 'SteamInstallPath'.
- We can investigate using a choose for normal Steam installation paths, this'll be better for now than having to modify the csproj for every dev.
Diffstat (limited to 'StardewModdingAPI')
-rw-r--r-- | StardewModdingAPI/StardewModdingAPI.csproj | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/StardewModdingAPI/StardewModdingAPI.csproj index d6a3d01c..3248a3a5 100644 --- a/StardewModdingAPI/StardewModdingAPI.csproj +++ b/StardewModdingAPI/StardewModdingAPI.csproj @@ -72,7 +72,7 @@ <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
<Reference Include="Stardew Valley, Version=1.0.5900.38427, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
+ <HintPath>$(SteamInstallPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
<EmbedInteropTypes>False</EmbedInteropTypes>
<Private>True</Private>
</Reference>
@@ -87,7 +87,7 @@ <Reference Include="System.Xml" />
<Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
+ <HintPath>$(SteamInstallPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
<Private>True</Private>
</Reference>
</ItemGroup>
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