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author | James Finlay <jtfinlay@ualberta.ca> | 2016-03-04 20:17:42 -0800 |
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committer | James Finlay <jtfinlay@ualberta.ca> | 2016-03-04 20:17:42 -0800 |
commit | 9420dfb0719d7f00c36607a210c50dc4537a9626 (patch) | |
tree | 3ca8ebf487b2614a973714d9151c4e75365b5afa /TrainerMod | |
parent | ed3bf29600d3e8e7cb88629bfe6da9db6339c6a8 (diff) | |
download | SMAPI-9420dfb0719d7f00c36607a210c50dc4537a9626.tar.gz SMAPI-9420dfb0719d7f00c36607a210c50dc4537a9626.tar.bz2 SMAPI-9420dfb0719d7f00c36607a210c50dc4537a9626.zip |
Modify default steam path
- Tries to read from ENV variable 'SteamInstallPath'.
- We can investigate using a choose for normal Steam installation paths, this'll be better for now than having to modify the csproj for every dev.
Diffstat (limited to 'TrainerMod')
-rw-r--r-- | TrainerMod/TrainerMod.csproj | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/TrainerMod/TrainerMod.csproj b/TrainerMod/TrainerMod.csproj index 61cb0829..71569885 100644 --- a/TrainerMod/TrainerMod.csproj +++ b/TrainerMod/TrainerMod.csproj @@ -38,7 +38,7 @@ <Private>False</Private>
</Reference>
<Reference Include="Stardew Valley">
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
+ <HintPath>$(SteamInstallPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -49,7 +49,7 @@ <Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="xTile">
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
+ <HintPath>$(SteamInstallPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
@@ -67,11 +67,11 @@ <PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it. - Other similar extension points exist, see Microsoft.Common.targets. - <Target Name="BeforeBuild"> - </Target> - <Target Name="AfterBuild"> - </Target> + <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
-->
</Project>
\ No newline at end of file |