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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-27 03:18:48 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-27 03:18:48 -0400 |
commit | 59dd604cf2905adf5fce7e9bb7b97886891aae81 (patch) | |
tree | 36694b97bc60edb24a30284679a448b880d5eb6c /build/common.targets | |
parent | b945fcf5553f2df63db1fad8a73c65cd7fa7daa3 (diff) | |
download | SMAPI-59dd604cf2905adf5fce7e9bb7b97886891aae81.tar.gz SMAPI-59dd604cf2905adf5fce7e9bb7b97886891aae81.tar.bz2 SMAPI-59dd604cf2905adf5fce7e9bb7b97886891aae81.zip |
rename TrainerMod to Console Commands to clarify purpose
Diffstat (limited to 'build/common.targets')
-rw-r--r-- | build/common.targets | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/build/common.targets b/build/common.targets index ee138524..aa11344e 100644 --- a/build/common.targets +++ b/build/common.targets @@ -78,7 +78,7 @@ <!-- copy files into game directory and enable debugging (only in debug mode) --> <Target Name="AfterBuild"> - <CallTarget Targets="CopySMAPI;CopyTrainerMod" Condition="'$(Configuration)' == 'Debug'" /> + <CallTarget Targets="CopySMAPI;CopyDefaultMod" Condition="'$(Configuration)' == 'Debug'" /> </Target> <Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI'"> <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" /> @@ -89,10 +89,10 @@ <Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\Mono.Cecil.dll" DestinationFolder="$(GamePath)" /> </Target> - <Target Name="CopyTrainerMod" Condition="'$(MSBuildProjectName)' == 'TrainerMod'"> - <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\Mods\TrainerMod" /> - <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\TrainerMod" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" /> - <Copy SourceFiles="$(TargetDir)\manifest.json" DestinationFolder="$(GamePath)\Mods\TrainerMod" /> + <Target Name="CopyDefaultMod" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI.Mods.ConsoleCommands'"> + <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\Mods\ConsoleCommands" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\ConsoleCommands" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" /> + <Copy SourceFiles="$(TargetDir)\manifest.json" DestinationFolder="$(GamePath)\Mods\ConsoleCommands" /> </Target> <!-- launch SMAPI on debug --> |