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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-20 18:01:48 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-20 18:01:48 -0400 |
commit | dab1ef6acc243726247cee57877c3b3100106522 (patch) | |
tree | 627610696a998621327fb019586f956b9360bb95 /build/common.targets | |
parent | e0ef8a20a5e7ccf1de32ff1a06f1aa62e37eb1db (diff) | |
download | SMAPI-dab1ef6acc243726247cee57877c3b3100106522.tar.gz SMAPI-dab1ef6acc243726247cee57877c3b3100106522.tar.bz2 SMAPI-dab1ef6acc243726247cee57877c3b3100106522.zip |
add flag to disable deprecated code
Diffstat (limited to 'build/common.targets')
-rw-r--r-- | build/common.targets | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/build/common.targets b/build/common.targets index 8b17c45a..92fd9a9a 100644 --- a/build/common.targets +++ b/build/common.targets @@ -5,6 +5,7 @@ <Product>SMAPI</Product> <LangVersion>latest</LangVersion> <AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths> + <DefineConstants>$(DefineConstants);SMAPI_DEPRECATED</DefineConstants> <!--enable nullable annotations, except in .NET Standard 2.0 where they aren't supported--> <Nullable Condition="'$(TargetFramework)' != 'netstandard2.0'">enable</Nullable> @@ -20,14 +21,17 @@ <!-- suppress warnings that don't apply, so it's easier to spot actual issues. - warning | builds | summary | rationale - ┄┄┄┄┄┄┄ | ┄┄┄┄┄┄┄ | ┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄ | ┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄ - CS0436 | all | local type conflicts with imported type | SMAPI needs to use certain low-level code during very early compatibility checks, before it's safe to load any other DLLs. - CA1416 | all | platform code available on all platforms | Compiler doesn't recognize the #if constants used by SMAPI. - CS0809 | all | obsolete overload for non-onsolete member | This is deliberate to signal to mods that certain APIs are only implemented for the game and shouldn't be called by mods. - NU1701 | all | NuGet package targets older .NET version | All such packages are carefully tested to make sure they do work. + warning | builds | summary | rationale + ┄┄┄┄┄┄┄ | ┄┄┄┄┄┄┄┄┄┄ | ┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄ | ┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄ + CS0436 | all | local type conflicts with imported type | SMAPI needs to use certain low-level code during very early compatibility checks, before it's safe to load any other DLLs. + CS0612 | deprecated | member is obsolete | internal references to deprecated code when deprecated code is enabled. + CS0618 | deprecated | member is obsolete (with message) | internal references to deprecated code when deprecated code is enabled. + CA1416 | all | platform code available on all platforms | Compiler doesn't recognize the #if constants used by SMAPI. + CS0809 | all | obsolete overload for non-obsolete member | This is deliberate to signal to mods that certain APIs are only implemented for the game and shouldn't be called by mods. + NU1701 | all | NuGet package targets older .NET version | All such packages are carefully tested to make sure they do work. --> - <NoWarn>$(NoWarn);CS0436;CA1416;CS0809;NU1701</NoWarn> + <NoWarn Condition="$(DefineConstants.Contains(SMAPI_DEPRECATED))">$(NoWarn);CS0612;CS0618</NoWarn> + <NoWarn>$(NoWarn);CS0436;CA1416;CS0809;NU1701</NoWarn> </PropertyGroup> <!--find game folder--> |