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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-26 14:41:35 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-26 14:41:35 -0400 |
commit | bbc476a2cf3cbe1d7600f630c54a3c66c5146eb1 (patch) | |
tree | e914b5c011075b84f2297348441562905bf2e066 /build/deploy-local-smapi.targets | |
parent | ca9efad7a7949ca87f3ccf7ec4d01332d1fad84b (diff) | |
download | SMAPI-bbc476a2cf3cbe1d7600f630c54a3c66c5146eb1.tar.gz SMAPI-bbc476a2cf3cbe1d7600f630c54a3c66c5146eb1.tar.bz2 SMAPI-bbc476a2cf3cbe1d7600f630c54a3c66c5146eb1.zip |
split local deploy into its own targets file
Diffstat (limited to 'build/deploy-local-smapi.targets')
-rw-r--r-- | build/deploy-local-smapi.targets | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/build/deploy-local-smapi.targets b/build/deploy-local-smapi.targets new file mode 100644 index 00000000..80501788 --- /dev/null +++ b/build/deploy-local-smapi.targets @@ -0,0 +1,69 @@ +<!-- + +This MSBuild file copies SMAPI and the bundled mods into the local Stardew Valley folder on build +to simplify testing. This just avoids needing to run the SMAPI installer each time. + +This assumes `find-game-folder.targets` has already been imported and validated. + +--> +<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Target Name="CopySmapiFiles" AfterTargets="AfterBuild"> + <CallTarget Targets="CopySMAPI;CopyDefaultMods" /> + </Target> + <Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'SMAPI'"> + <!-- SMAPI --> + <ItemGroup> + <TranslationFiles Include="$(TargetDir)\i18n\*.json" /> + </ItemGroup> + <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" Condition="$(OS) == 'Windows_NT'" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName)" DestinationFolder="$(GamePath)" Condition="$(OS) != 'Windows_NT'" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)" /> + <Copy SourceFiles="$(TargetDir)\SMAPI.config.json" DestinationFiles="$(GamePath)\smapi-internal\config.json" /> + <Copy SourceFiles="$(TargetDir)\SMAPI.metadata.json" DestinationFiles="$(GamePath)\smapi-internal\metadata.json" /> + <Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\TMXTile.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\Pintail.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="@(TranslationFiles)" DestinationFolder="$(GamePath)\smapi-internal\i18n" /> + + <!-- Harmony + dependencies --> + <Copy SourceFiles="$(TargetDir)\0Harmony.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\0Harmony.xml" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\Mono.Cecil.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\Mono.Cecil.Mdb.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\Mono.Cecil.Pdb.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\MonoMod.Common.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + + <!-- .NET dependencies --> + <Copy SourceFiles="$(TargetDir)\System.Management.dll" DestinationFolder="$(GamePath)\smapi-internal" Condition="$(OS) == 'Windows_NT'" /> + + <!-- Legacy .NET dependencies (remove in SMAPI 4.0.0) --> + <Copy SourceFiles="$(TargetDir)\System.Configuration.ConfigurationManager.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\System.Runtime.Caching.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\System.Security.Permissions.dll" DestinationFolder="$(GamePath)\smapi-internal" /> + </Target> + + <Target Name="CopyDefaultMods" Condition="'$(MSBuildProjectName)' == 'SMAPI.Mods.ConsoleCommands' OR '$(MSBuildProjectName)' == 'SMAPI.Mods.ErrorHandler' OR '$(MSBuildProjectName)' == 'SMAPI.Mods.SaveBackup'"> + <ItemGroup> + <TranslationFiles Include="$(TargetDir)\i18n\*.json" /> + </ItemGroup> + + <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" /> + <Copy SourceFiles="$(TargetDir)\manifest.json" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" /> + <Copy SourceFiles="@(TranslationFiles)" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)\i18n" /> + </Target> + + <Target Name="CopyToolkit" Condition="'$(MSBuildProjectName)' == 'SMAPI.Toolkit'" AfterTargets="PostBuildEvent"> + <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)\smapi-internal" /> + </Target> + + <Target Name="CopyToolkitCoreInterfaces" Condition="'$(MSBuildProjectName)' == 'SMAPI.Toolkit.CoreInterfaces'" AfterTargets="PostBuildEvent"> + <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\smapi-internal" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)\smapi-internal" /> + </Target> +</Project> |