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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-07-06 22:26:09 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-07-06 22:26:09 -0400
commitd51ffe58f7b7450cd4c4a7ee3d8b4da1cf55e7e4 (patch)
treeec19cdd7567125e47cfd49c7c044fc09f09f6b2f /build/deploy-local-smapi.targets
parent8e9237bdd7ec179975c9be5e28c811b42007e707 (diff)
parentbcb9e25d8666d2c1384515063ffbf987c36b8b0e (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'build/deploy-local-smapi.targets')
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1 files changed, 81 insertions, 0 deletions
diff --git a/build/deploy-local-smapi.targets b/build/deploy-local-smapi.targets
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+<!--
+
+This MSBuild file copies SMAPI and the bundled mods into the local Stardew Valley folder on build
+to simplify testing. This just avoids needing to run the SMAPI installer each time.
+
+This assumes `find-game-folder.targets` has already been imported and validated.
+
+-->
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Target Name="CopySmapiFiles" AfterTargets="AfterBuild">
+ <CallTarget Targets="CopySMAPI;CopyDefaultMods" />
+ </Target>
+ <Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'SMAPI'">
+ <!-- SMAPI -->
+ <ItemGroup>
+ <TranslationFiles Include="$(TargetDir)\i18n\*.json" />
+ </ItemGroup>
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" Condition="$(OS) == 'Windows_NT'" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName)" DestinationFolder="$(GamePath)" Condition="$(OS) != 'Windows_NT'" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)" />
+ <Copy SourceFiles="$(TargetDir)\SMAPI.config.json" DestinationFiles="$(GamePath)\smapi-internal\config.json" />
+ <Copy SourceFiles="$(TargetDir)\SMAPI.metadata.json" DestinationFiles="$(GamePath)\smapi-internal\metadata.json" />
+ <Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\TMXTile.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\Pintail.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="@(TranslationFiles)" DestinationFolder="$(GamePath)\smapi-internal\i18n" />
+
+ <!-- Harmony + dependencies -->
+ <Copy SourceFiles="$(TargetDir)\0Harmony.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\0Harmony.xml" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\Mono.Cecil.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\Mono.Cecil.Mdb.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\Mono.Cecil.Pdb.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\MonoMod.Common.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+
+ <!-- FluentHttpClient + dependencies -->
+ <Copy SourceFiles="$(TargetDir)\Pathoschild.Http.Client.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\System.Net.Http.Formatting.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+
+ <!-- .NET dependencies -->
+ <Copy SourceFiles="$(TargetDir)\System.Management.dll" DestinationFolder="$(GamePath)\smapi-internal" Condition="$(OS) == 'Windows_NT'" />
+
+ <!-- Legacy .NET dependencies (remove in SMAPI 4.0.0) -->
+ <Copy SourceFiles="$(TargetDir)\System.Configuration.ConfigurationManager.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\System.Runtime.Caching.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\System.Security.Permissions.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ </Target>
+
+ <!-- .NET metadata files -->
+ <Target Name="CopyNetMetadata" Condition="'$(MSBuildProjectName)' == 'SMAPI.Installer'" AfterTargets="PostBuildEvent">
+ <Copy SourceFiles="$(TargetDir)\assets\runtimeconfig.json" DestinationFiles="$(GamePath)\StardewModdingAPI.runtimeconfig.json" />
+ <Copy SourceFiles="$(TargetDir)\assets\windows-exe-config.xml" DestinationFiles="$(GamePath)\StardewModdingAPI.exe.config" Condition="$(OS) == 'Windows_NT'" />
+ <Copy SourceFiles="$(GamePath)\Stardew Valley.deps.json" DestinationFiles="$(GamePath)\StardewModdingAPI.deps.json" Condition="!Exists('$(GamePath)\StardewModdingAPI.deps.json')" />
+ </Target>
+
+ <!-- bundled mods -->
+ <Target Name="CopyDefaultMods" Condition="'$(MSBuildProjectName)' == 'SMAPI.Mods.ConsoleCommands' OR '$(MSBuildProjectName)' == 'SMAPI.Mods.ErrorHandler' OR '$(MSBuildProjectName)' == 'SMAPI.Mods.SaveBackup'">
+ <ItemGroup>
+ <TranslationFiles Include="$(TargetDir)\i18n\*.json" />
+ </ItemGroup>
+
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" />
+ <Copy SourceFiles="$(TargetDir)\manifest.json" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" />
+ <Copy SourceFiles="@(TranslationFiles)" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)\i18n" />
+ </Target>
+
+ <!-- toolkit -->
+ <Target Name="CopyToolkit" Condition="'$(MSBuildProjectName)' == 'SMAPI.Toolkit'" AfterTargets="PostBuildEvent">
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)\smapi-internal" />
+ </Target>
+ <Target Name="CopyToolkitCoreInterfaces" Condition="'$(MSBuildProjectName)' == 'SMAPI.Toolkit.CoreInterfaces'" AfterTargets="PostBuildEvent">
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)\smapi-internal" />
+ </Target>
+</Project>