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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-11-30 17:14:03 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-11-30 17:14:03 -0500 |
commit | 3342502993c39efec6734c68e4800d29073eeeec (patch) | |
tree | a96f1b62b3aeba3d5b12ad7496de06a94d39c977 /build/find-game-folder.targets | |
parent | d578345cfd53df8a91ae8e0e1346b711332a999a (diff) | |
parent | b294ac1203aa78575f8c72f0be1ee9d3edff15ab (diff) | |
download | SMAPI-3342502993c39efec6734c68e4800d29073eeeec.tar.gz SMAPI-3342502993c39efec6734c68e4800d29073eeeec.tar.bz2 SMAPI-3342502993c39efec6734c68e4800d29073eeeec.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'build/find-game-folder.targets')
-rw-r--r-- | build/find-game-folder.targets | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/build/find-game-folder.targets b/build/find-game-folder.targets index 7a9bfc50..3164b071 100644 --- a/build/find-game-folder.targets +++ b/build/find-game-folder.targets @@ -41,14 +41,4 @@ </PropertyGroup> </When> </Choose> - - <!-- set game metadata --> - <PropertyGroup> - <!--standard executable name--> - <GameExecutableName>Stardew Valley</GameExecutableName> - <GameExecutableName Condition="$(OS) != 'Windows_NT'">StardewValley</GameExecutableName> - - <!--Linux install on Windows (for 64-bit hack)--> - <GameExecutableName Condition="$(OS) == 'Windows_NT' AND !Exists('$(GamePath)\$(GameExecutableName).exe') AND Exists('$(GamePath)\StardewValley.exe')">StardewValley</GameExecutableName> - </PropertyGroup> </Project> |