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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-26 14:41:35 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-26 14:41:35 -0400 |
commit | bbc476a2cf3cbe1d7600f630c54a3c66c5146eb1 (patch) | |
tree | e914b5c011075b84f2297348441562905bf2e066 /build/find-game-folder.targets | |
parent | ca9efad7a7949ca87f3ccf7ec4d01332d1fad84b (diff) | |
download | SMAPI-bbc476a2cf3cbe1d7600f630c54a3c66c5146eb1.tar.gz SMAPI-bbc476a2cf3cbe1d7600f630c54a3c66c5146eb1.tar.bz2 SMAPI-bbc476a2cf3cbe1d7600f630c54a3c66c5146eb1.zip |
split local deploy into its own targets file
Diffstat (limited to 'build/find-game-folder.targets')
-rw-r--r-- | build/find-game-folder.targets | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/build/find-game-folder.targets b/build/find-game-folder.targets index ba7cb26c..b73b1169 100644 --- a/build/find-game-folder.targets +++ b/build/find-game-folder.targets @@ -1,3 +1,9 @@ +<!-- + +This MSBuild file detects the Stardew Valley install path if possible, and sets the 'GamePath' +property. + +--> <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <!-- import developer's custom path (if any) --> <Import Condition="$(OS) != 'Windows_NT' AND Exists('$(HOME)\stardewvalley.targets')" Project="$(HOME)\stardewvalley.targets" /> |