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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-17 15:06:04 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-17 15:06:04 -0500
commitcfe2c3975f8be62581195fbfffc41528f22b2ee3 (patch)
tree47998fbefecf44f3e5b375a04c15369ec558cad6 /build/find-game-folder.targets
parent516b2fc010ba9a794297ae74b4c5de321ffd0a70 (diff)
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prefer GOG/Steam registry paths when scanning for game folder
Diffstat (limited to 'build/find-game-folder.targets')
-rw-r--r--build/find-game-folder.targets15
1 files changed, 8 insertions, 7 deletions
diff --git a/build/find-game-folder.targets b/build/find-game-folder.targets
index a4200662..02abb54b 100644
--- a/build/find-game-folder.targets
+++ b/build/find-game-folder.targets
@@ -20,6 +20,14 @@
</When>
<When Condition="$(OS) == 'Windows_NT'">
<PropertyGroup>
+ <!-- registry paths -->
+ <GamePath Condition="!Exists('$(GamePath)')">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\GOG.com\Games\1453375253', 'PATH', null, RegistryView.Registry32))</GamePath>
+ <GamePath Condition="!Exists('$(GamePath)')">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150', 'InstallLocation', null, RegistryView.Registry64, RegistryView.Registry32))</GamePath>
+
+ <!-- derive from Steam library path -->
+ <_SteamLibraryPath>$([MSBuild]::GetRegistryValueFromView('HKEY_CURRENT_USER\SOFTWARE\Valve\Steam', 'SteamPath', null, RegistryView.Registry32))</_SteamLibraryPath>
+ <GamePath Condition="!Exists('$(GamePath)') AND '$(_SteamLibraryPath)' != ''">$(_SteamLibraryPath)\steamapps\common\Stardew Valley</GamePath>
+
<!-- default paths -->
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\GalaxyClient\Games\Stardew Valley</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\GOG Galaxy\Games\Stardew Valley</GamePath>
@@ -29,13 +37,6 @@
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GOG Galaxy\Games\Stardew Valley</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath>
- <!-- registry paths -->
- <GamePath Condition="!Exists('$(GamePath)')">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\GOG.com\Games\1453375253', 'PATH', null, RegistryView.Registry32))</GamePath>
- <GamePath Condition="!Exists('$(GamePath)')">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150', 'InstallLocation', null, RegistryView.Registry64, RegistryView.Registry32))</GamePath>
-
- <!-- derive from Steam library path -->
- <_SteamLibraryPath>$([MSBuild]::GetRegistryValueFromView('HKEY_CURRENT_USER\SOFTWARE\Valve\Steam', 'SteamPath', null, RegistryView.Registry32))</_SteamLibraryPath>
- <GamePath Condition="!Exists('$(GamePath)') AND '$(_SteamLibraryPath)' != ''">$(_SteamLibraryPath)\steamapps\common\Stardew Valley</GamePath>
</PropertyGroup>
</When>
</Choose>