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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:07:10 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:07:10 -0400
commit929dccb75a1405737975d76648e015a3e7c00177 (patch)
tree659fe16509327e694555db363caf7f47f326443b /build/prepare-install-package.targets
parent926894f8f52c2a5cf104fcac2f7f34b637f7b531 (diff)
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reorganise repo structure
Diffstat (limited to 'build/prepare-install-package.targets')
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+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <!--
+
+ This build task is run from the installer project after all projects have been compiled, and
+ creates the build package in the bin\Packages folder.
+
+ -->
+ <Target Name="AfterBuild">
+ <PropertyGroup>
+ <CompiledSmapiPath>$(SolutionDir)\..\bin\$(Configuration)\SMAPI</CompiledSmapiPath>
+ <PackagePath>$(SolutionDir)\..\bin\Packaged</PackagePath>
+ <PackageInternalPath>$(PackagePath)\internal</PackageInternalPath>
+ </PropertyGroup>
+ <ItemGroup>
+ <CompiledMods Include="$(SolutionDir)\..\bin\$(Configuration)\Mods\**\*.*" />
+ </ItemGroup>
+ <!-- reset package directory -->
+ <RemoveDir Directories="$(PackagePath)" />
+
+ <!-- copy installer files -->
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFiles="$(PackagePath)\install.exe" />
+ <Copy SourceFiles="$(TargetDir)\readme.txt" DestinationFiles="$(PackagePath)\README.txt" />
+
+ <!-- copy SMAPI files for Mono -->
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Newtonsoft.Json.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.pdb" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.xml" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.AssemblyRewriters.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Numerics.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Runtime.Caching.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\unix-launcher.sh" DestinationFiles="$(PackageInternalPath)\Mono\StardewModdingAPI" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Mono\Mods\%(RecursiveDir)" />
+
+ <!-- copy SMAPI files for Windows -->
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.dll" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Newtonsoft.Json.dll" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.pdb" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.xml" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.AssemblyRewriters.dll" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Windows\Mods\%(RecursiveDir)" />
+ </Target>
+</Project>