diff options
author | Patrick Müssig <patrick.muessig@gmx.de> | 2017-01-01 21:37:41 +0100 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2017-01-10 14:48:25 -0500 |
commit | d562ae7a1bcb2c2451fe80e2fee32815a5057663 (patch) | |
tree | 660187bcca1a6a599bd6d0c666c9854d749c9ca9 /build/smapi.targets | |
parent | 9250a1683c5c9d37983ff744cc3135d1634575ca (diff) | |
download | SMAPI-d562ae7a1bcb2c2451fe80e2fee32815a5057663.tar.gz SMAPI-d562ae7a1bcb2c2451fe80e2fee32815a5057663.tar.bz2 SMAPI-d562ae7a1bcb2c2451fe80e2fee32815a5057663.zip |
Let MSBuild find steam again.
Also fixed MsBuild wont find Gogs on x86 computer
Diffstat (limited to 'build/smapi.targets')
-rw-r--r-- | build/smapi.targets | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/build/smapi.targets b/build/smapi.targets index 3a20f9b5..ba3f96dd 100644 --- a/build/smapi.targets +++ b/build/smapi.targets @@ -32,8 +32,8 @@ <!-- Windows --> <GamePath Condition="!Exists('$(GamePath)' )">C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley</GamePath> <GamePath Condition="!Exists('$(GamePath)' )">C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath> - <GamePath Condition="!Exists('$(GamePath)') AND '$(GamePlatform)' == 'Windows'">$(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\GOG.com\Games\1453375253@PATH)</GamePath> - <GamePath Condition="!Exists('$(GamePath)') AND '$(GamePlatform)' == 'Windows'">$(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150@InstallLocation)</GamePath> + <GamePath Condition="!Exists('$(GamePath)') AND '$(GamePlatform)' == 'Windows'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\GOG.com\Games\1453375253}', 'PATH', null, RegistryView.Registry32))</GamePath> + <GamePath Condition="!Exists('$(GamePath)') AND '$(GamePlatform)' == 'Windows'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150', 'InstallLocation', null,RegistryView.Registry64, RegistryView.Registry32))</GamePath> </PropertyGroup> <!--###### |