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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-10 15:45:22 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-10 15:45:22 -0400 |
commit | 1fa12092c6130fbf8fb9c256f6c23e69c740a841 (patch) | |
tree | 82f15fb03ee629c1338a1e18c2250a1101d83206 /build | |
parent | 6a707a3e2d83a7f39eace0212fe62b7300ca5ee7 (diff) | |
download | SMAPI-1fa12092c6130fbf8fb9c256f6c23e69c740a841.tar.gz SMAPI-1fa12092c6130fbf8fb9c256f6c23e69c740a841.tar.bz2 SMAPI-1fa12092c6130fbf8fb9c256f6c23e69c740a841.zip |
combine Linux/Mac paths
Mono may report Mac as either 'Unix' or 'OSX', and we don't really need to distinguish them for our purposes anyway.
Diffstat (limited to 'build')
-rw-r--r-- | build/smapi.targets | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/build/smapi.targets b/build/smapi.targets index 3a9c42c1..a544067b 100644 --- a/build/smapi.targets +++ b/build/smapi.targets @@ -9,14 +9,13 @@ ## find platform + game path #######--> <Choose> - <When Condition="$(OS) == 'Unix'"> + <When Condition="$(OS) == 'Unix' OR $(OS) == 'OSX'"> <PropertyGroup> + <!-- Linux --> <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/GOG Games/Stardew Valley/game</GamePath> <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.local/share/Steam/steamapps/common/Stardew Valley</GamePath> - </PropertyGroup> - </When> - <When Condition="$(OS) == 'OSX'"> - <PropertyGroup> + + <!-- Mac (may be 'Unix' or 'OSX') --> <GamePath Condition="!Exists('$(GamePath)')">/Applications/Stardew Valley.app/Contents/MacOS</GamePath> <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS</GamePath> </PropertyGroup> |