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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-06-19 00:06:40 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 18:16:00 -0400 |
commit | 3f28abe2c2f0f7119e168b55a63e6384c4ca92df (patch) | |
tree | 605cb19f38d2b1a693bae3d4f194b5017adb2a55 /build | |
parent | 904c39eb7286df6ad3098dfdcfbf09cb282141e4 (diff) | |
download | SMAPI-3f28abe2c2f0f7119e168b55a63e6384c4ca92df.tar.gz SMAPI-3f28abe2c2f0f7119e168b55a63e6384c4ca92df.tar.bz2 SMAPI-3f28abe2c2f0f7119e168b55a63e6384c4ca92df.zip |
update game-not-found error messages
Diffstat (limited to 'build')
-rw-r--r-- | build/common.targets | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/build/common.targets b/build/common.targets index abcf2d87..804f1ed3 100644 --- a/build/common.targets +++ b/build/common.targets @@ -1,7 +1,8 @@ <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="find-game-folder.targets" /> - <!--compile constants --> + <!--set properties --> <PropertyGroup> <AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths> <DefineConstants Condition="$(OS) == 'Windows_NT'">$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants> @@ -9,7 +10,7 @@ <!-- if game path is invalid, show one user-friendly error instead of a slew of reference errors --> <Target Name="ValidateInstallPath" AfterTargets="BeforeBuild"> - <Error Condition="!Exists('$(GamePath)')" Text="Failed to find the game install path automatically; edit the *.csproj file and manually add a <GamePath> setting with the full directory path containing the Stardew Valley executable." /> + <Error Condition="!Exists('$(GamePath)')" Text="Failed to find the game install path automatically. You can specify where to find it; see https://smapi.io/buildmsg/custom-game-path." /> </Target> <!-- copy files into game directory and enable debugging --> @@ -57,4 +58,5 @@ <!-- Somehow this makes Visual Studio for Mac recognise the previous section. Nobody knows why. --> <PropertyGroup Condition="'$(RunConfiguration)' == 'Default'" /> + </Project> |