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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-17 20:36:31 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-21 16:05:15 -0400
commit73321eceb96f263f10857667d7b3726a5098e770 (patch)
tree440d79377c7be7184e8154aa500e7ca6b6372953 /build
parentfdfb060795a0cca62bc98df97c28160160f4317a (diff)
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split compile flag into separate Windows + XNA flags (#767)
Diffstat (limited to 'build')
-rw-r--r--build/common.targets2
1 files changed, 1 insertions, 1 deletions
diff --git a/build/common.targets b/build/common.targets
index d9d21466..21945321 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -9,7 +9,7 @@
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
- <DefineConstants Condition="$(OS) == 'Windows_NT'">$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants>
+ <DefineConstants Condition="$(OS) == 'Windows_NT'">$(DefineConstants);SMAPI_FOR_WINDOWS;SMAPI_FOR_XNA</DefineConstants>
</PropertyGroup>
<!-- if game path is invalid, show one user-friendly error instead of a slew of reference errors -->