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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-01-24 14:49:12 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-02-24 18:32:35 -0500 |
commit | b0d0146a45af4330e110d88da65a559702410b4e (patch) | |
tree | ee1be7fd168e593d389cbdce09231942b36027e4 /build | |
parent | 84b9f4336d5b0c7f269a7bfbb94042360574bbaa (diff) | |
download | SMAPI-b0d0146a45af4330e110d88da65a559702410b4e.tar.gz SMAPI-b0d0146a45af4330e110d88da65a559702410b4e.tar.bz2 SMAPI-b0d0146a45af4330e110d88da65a559702410b4e.zip |
update for Stardew Valley 1.3.35-beta support
SDV 1.3.35 changes the signature for a utility method related to text width checks. SMAPI just needs to be recompiled, but the build won't work with previous versions of the game.
Diffstat (limited to 'build')
-rw-r--r-- | build/GlobalAssemblyInfo.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs index 3faed842..bac35ec3 100644 --- a/build/GlobalAssemblyInfo.cs +++ b/build/GlobalAssemblyInfo.cs @@ -1,5 +1,5 @@ using System.Reflection; [assembly: AssemblyProduct("SMAPI")] -[assembly: AssemblyVersion("2.10.2")] -[assembly: AssemblyFileVersion("2.10.2")] +[assembly: AssemblyVersion("2.11.0")] +[assembly: AssemblyFileVersion("2.11.0")] |