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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-08-10 18:29:56 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 19:13:06 -0400
commitcff42300bc9e2862585e81ef5be00c90fa17d24a (patch)
tree299d15dd3b2c4047f3910f80839fc01e058c5b8b /build
parent25e4aa14d865cdf9f3616cfb0fd981aaaf0e3535 (diff)
downloadSMAPI-cff42300bc9e2862585e81ef5be00c90fa17d24a.tar.gz
SMAPI-cff42300bc9e2862585e81ef5be00c90fa17d24a.tar.bz2
SMAPI-cff42300bc9e2862585e81ef5be00c90fa17d24a.zip
only set game as start action for main SMAPI project
Diffstat (limited to 'build')
-rw-r--r--build/common.targets2
1 files changed, 1 insertions, 1 deletions
diff --git a/build/common.targets b/build/common.targets
index a9bc9ebb..eb92cddd 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -53,7 +53,7 @@
</PropertyGroup>
<!-- launch SMAPI through Visual Studio -->
- <PropertyGroup>
+ <PropertyGroup Condition="'$(MSBuildProjectName)' == 'SMAPI'">
<StartAction>Program</StartAction>
<StartProgram>$(GamePath)\StardewModdingAPI.exe</StartProgram>
<StartWorkingDirectory>$(GamePath)</StartWorkingDirectory>