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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-08-10 18:29:56 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 19:13:06 -0400 |
commit | cff42300bc9e2862585e81ef5be00c90fa17d24a (patch) | |
tree | 299d15dd3b2c4047f3910f80839fc01e058c5b8b /build | |
parent | 25e4aa14d865cdf9f3616cfb0fd981aaaf0e3535 (diff) | |
download | SMAPI-cff42300bc9e2862585e81ef5be00c90fa17d24a.tar.gz SMAPI-cff42300bc9e2862585e81ef5be00c90fa17d24a.tar.bz2 SMAPI-cff42300bc9e2862585e81ef5be00c90fa17d24a.zip |
only set game as start action for main SMAPI project
Diffstat (limited to 'build')
-rw-r--r-- | build/common.targets | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/build/common.targets b/build/common.targets index a9bc9ebb..eb92cddd 100644 --- a/build/common.targets +++ b/build/common.targets @@ -53,7 +53,7 @@ </PropertyGroup> <!-- launch SMAPI through Visual Studio --> - <PropertyGroup> + <PropertyGroup Condition="'$(MSBuildProjectName)' == 'SMAPI'"> <StartAction>Program</StartAction> <StartProgram>$(GamePath)\StardewModdingAPI.exe</StartProgram> <StartWorkingDirectory>$(GamePath)</StartWorkingDirectory> |