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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-01 19:59:00 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-06-01 19:59:00 -0400 |
commit | e10147e7bda94a8fbc58684246628a6520d2c6b8 (patch) | |
tree | 3135a4ef641192e42ee1f97b8c56fc9b76a52aee /build | |
parent | 0209e70695b6d12692d4de554ce1fc9d65ca4715 (diff) | |
parent | 1cded44f7a5626a0d4f5c3ce48a83aa544d517c3 (diff) | |
download | SMAPI-e10147e7bda94a8fbc58684246628a6520d2c6b8.tar.gz SMAPI-e10147e7bda94a8fbc58684246628a6520d2c6b8.tar.bz2 SMAPI-e10147e7bda94a8fbc58684246628a6520d2c6b8.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'build')
-rw-r--r-- | build/common.targets | 6 | ||||
-rwxr-xr-x | build/unix/prepare-install-package.sh | 9 | ||||
-rw-r--r-- | build/windows/prepare-install-package.ps1 | 9 |
3 files changed, 14 insertions, 10 deletions
diff --git a/build/common.targets b/build/common.targets index 2e37e729..ca9a1d12 100644 --- a/build/common.targets +++ b/build/common.targets @@ -1,7 +1,7 @@ <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <!--set general build properties --> - <Version>3.14.6</Version> + <Version>3.14.7</Version> <Product>SMAPI</Product> <LangVersion>latest</LangVersion> <AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths> @@ -69,8 +69,10 @@ <Copy SourceFiles="$(TargetDir)\MonoMod.Common.dll" DestinationFolder="$(GamePath)\smapi-internal" /> <!-- .NET dependencies --> - <Copy SourceFiles="$(TargetDir)\System.Configuration.ConfigurationManager.dll" DestinationFolder="$(GamePath)\smapi-internal" /> <Copy SourceFiles="$(TargetDir)\System.Management.dll" DestinationFolder="$(GamePath)\smapi-internal" Condition="$(OS) == 'Windows_NT'" /> + + <!-- Legacy .NET dependencies (remove in SMAPI 4.0.0) --> + <Copy SourceFiles="$(TargetDir)\System.Configuration.ConfigurationManager.dll" DestinationFolder="$(GamePath)\smapi-internal" /> <Copy SourceFiles="$(TargetDir)\System.Runtime.Caching.dll" DestinationFolder="$(GamePath)\smapi-internal" /> <Copy SourceFiles="$(TargetDir)\System.Security.Permissions.dll" DestinationFolder="$(GamePath)\smapi-internal" /> </Target> diff --git a/build/unix/prepare-install-package.sh b/build/unix/prepare-install-package.sh index 9b195f37..01cd2080 100755 --- a/build/unix/prepare-install-package.sh +++ b/build/unix/prepare-install-package.sh @@ -142,19 +142,20 @@ for folder in ${folders[@]}; do cp "$smapiBin/SMAPI.metadata.json" "$bundlePath/smapi-internal/metadata.json" if [ $folder == "linux" ] || [ $folder == "macOS" ]; then cp "$installAssets/unix-launcher.sh" "$bundlePath" - cp "$smapiBin/System.Runtime.Caching.dll" "$bundlePath/smapi-internal" else cp "$installAssets/windows-exe-config.xml" "$bundlePath/StardewModdingAPI.exe.config" fi # copy .NET dependencies - cp "$smapiBin/System.Configuration.ConfigurationManager.dll" "$bundlePath/smapi-internal" - cp "$smapiBin/System.Runtime.Caching.dll" "$bundlePath/smapi-internal" - cp "$smapiBin/System.Security.Permissions.dll" "$bundlePath/smapi-internal" if [ $folder == "windows" ]; then cp "$smapiBin/System.Management.dll" "$bundlePath/smapi-internal" fi + # copy legacy .NET dependencies (remove in SMAPI 4.0.0) + cp "$smapiBin/System.Configuration.ConfigurationManager.dll" "$bundlePath/smapi-internal" + cp "$smapiBin/System.Runtime.Caching.dll" "$bundlePath/smapi-internal" + cp "$smapiBin/System.Security.Permissions.dll" "$bundlePath/smapi-internal" + # copy bundled mods for modName in ${bundleModNames[@]}; do fromPath="src/SMAPI.Mods.$modName/bin/$buildConfig/$runtime/publish" diff --git a/build/windows/prepare-install-package.ps1 b/build/windows/prepare-install-package.ps1 index 5e116019..7e3c6c86 100644 --- a/build/windows/prepare-install-package.ps1 +++ b/build/windows/prepare-install-package.ps1 @@ -162,20 +162,21 @@ foreach ($folder in $folders) { cp "$smapiBin/SMAPI.metadata.json" "$bundlePath/smapi-internal/metadata.json" if ($folder -eq "linux" -or $folder -eq "macOS") { cp "$installAssets/unix-launcher.sh" "$bundlePath" - cp "$smapiBin/System.Runtime.Caching.dll" "$bundlePath/smapi-internal" } else { cp "$installAssets/windows-exe-config.xml" "$bundlePath/StardewModdingAPI.exe.config" } # copy .NET dependencies - cp "$smapiBin/System.Configuration.ConfigurationManager.dll" "$bundlePath/smapi-internal" - cp "$smapiBin/System.Runtime.Caching.dll" "$bundlePath/smapi-internal" - cp "$smapiBin/System.Security.Permissions.dll" "$bundlePath/smapi-internal" if ($folder -eq "windows") { cp "$smapiBin/System.Management.dll" "$bundlePath/smapi-internal" } + # copy legacy .NET dependencies (remove in SMAPI 4.0.0) + cp "$smapiBin/System.Configuration.ConfigurationManager.dll" "$bundlePath/smapi-internal" + cp "$smapiBin/System.Runtime.Caching.dll" "$bundlePath/smapi-internal" + cp "$smapiBin/System.Security.Permissions.dll" "$bundlePath/smapi-internal" + # copy bundled mods foreach ($modName in $bundleModNames) { $fromPath = "src/SMAPI.Mods.$modName/bin/$buildConfig/$runtime/publish" |